The former Realistic Mod has been revived and has returned in this epic Remaster, hopefully...
Come see for yourself... (05-04-17, Development Plan Update! April content revealed...)
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Oh my god, I am excited! :O
If i can suggest,try to make it harder to earn money and aquire units i played last version a few months ago and in the first maybe 20 days in game and i had lots of money and best armor and units there is i just didnt feel chaleging at all,so i stoped playing,the mod was great,graphics is great,but only thing i didnt liked is what i said above.Keep good work and improving i cant wait to play it when its out.
This has been mentioned before and has been fixed. Thanks for the feedback anyways.
Yes, make the recruitment system similar to Sands of Faith where you can't really hire volunteers in villages if you are just an adventurer/mercenary.
Basically you have to either join someone army(freelancer) to get a banner. Or hire some mercenaries in taverns and increase your renown to have a fief. Edit: Would be amazing if there is path for being an outlaw, or new minor faction quests for you to make them join to you.
If possible make hiring mercenaries based on character persuasion (for free) or hire them but pay them with a huge amount of weekly gold. I love Sands of Faith was because of that brand new recruiting system when it first come out. Totally different and harder than VC/Brytenwalda Recruiting system.
Never played SOF, but I want to change it like you said eventually. Thanks for the comment.
this looks pretty cool, Ill follow to see where it leads me
do you need help
Its ok. Whats is left to do is a one man job. The Bannerlord mod will be a team mod. But thanks to all that offered me there help, and you ofcourse.
You do this alone or with your team??
For this alone, but with the bannerlord mod I will be working with the team I got together for RM medieval age mod.