Enjoy the original Doom3 / RoE campaign (or any custom map) with reworked and more convincing weaponry.
main changes in v10:
-new screen position for most guns. (rifles are closer to the player's face to make fighting more intense, pistol moved away to more realistic position)
-switching between heavy weapons takes longer (all animations and sound effects have been adjusted)
-sound volume of several weapons has been adjusted (reload sounds, grenade explosions, launcher sounds...)
-now has a small range advantage (48->53) over fists when used as a weapon but slightly less damage than before (40->36)
-reworked weapon script: the player is no longer able to fire while reloading
(pressing "fire" will now stop the reloading of shells and trigger the "end reload" animation)
-> the player is now vulnerable while reloading and screwed once the gun runs out - keep a backup weapon ready!
Double Barrel Shotgun:
-improved weapon script: the player can now interrupt the "break open" reload animation and switch to a backup weapon
-improved weapon script: the player can now interrupt the reload sequence and switch to a backup weapon
-new firing sound (from real infantry rocket launcher)