Recurring Nightmare

Doom II mod |

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Dimension-traveling experiments on Mars have gone wrong, and all hell is breaking loose! Face death and despair on this retelling of the original story in a new way never seen before.

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  • MODITJUSTMODIT MODITJUSTMODIT

    (buried)

    WTF!!!!

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    The file you are trying to view (Brutal Doom version 20 - brutalv20.zip) uploaded by Sergeant_Mark_IV has been deleted and is no longer available. This may have occured at the uploaders request, or it may have occured because it violated the sites Terms of Use. If this is a mistake and you are the uploader of this file and would like it re-activated, please contact us with the details.

    We recommend you return to the download list and browse the links from there.
    .

    WHY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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  • PhillMcHogan PhillMcHogan

    when will the final product be finished? I presume when brutal doom version20b is done.

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    • DoomER5 DoomER5

      Reply to everyone out there, who is mad, because there is no donwload available for this:

      SgtMarkIv is now working on Brutal Doom 64, but he has released a tech demo of E1M1 for Recurring Nightmares: REBOOTED

      Here's download: Mediafire.com

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    • #8Guest Guest

      is because we got starter pack

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  • #3Guest Guest

    Is this compatible with Project Brutality?

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  • DoomCATO DoomCATO

    Will this starter pack be release along with the Extermination Day starter pack this month?

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  • SokPupput SokPupput

    So Im having a texture issue. I get a number of alerts in the command menu that 'silver1' and 'metal2' ect. are missing, and later in the first level towards the exit, entire walls are blue and white grids, any fix ideas?

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