Republic at War

Star Wars: Empire at War: Forces of Corruption mod |

Follow 5284

Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

Latest tweets from @republic_at_war

Interested into helping to create an modding editor (University Project) ? More info will come on GitHub

Mar 15 2016

tweaked and tested easy AI a bit. now it waits some days before attacking.

Feb 26 2016

just reviewing some old eaw files and remake them into high resolution media

Feb 22 2016

long long time no post here. we are all quiet busy with stuff, but we will move to RaW again this week.

Feb 18 2016

So we have just passed our 400th commit for Republic at War. This special commit contained some huge changes for a new GC.

Nov 27 2015

added full steam support for the launcher. now it is about 99,9% completed

Nov 16 2015

2077 ratings - share yours:


Only registered members can share their thoughts. So come on! Join the community today and join in the conversation.

You are not logged in, join the community or sign in with your social account:

  • cyclo212501 cyclo212501

    Best advents calendar ever!

    Good work guys. Massiv thank you

    6 +
  • MastahCheef117 MastahCheef117

    Are there any new units being added for 1.2?

    0 +
  • TirpitzLuminare TirpitzLuminare

    With 1.2 around the corner, I was wondering. Does anyone know if it is possible to use your boxed copy of the gold version of the game and somehow integrate that into Steam? I looked awhile back and there is like 0 info on it.

    0 +
  • Anakin_Sklavenwalker Anakin_Sklavenwalker

    Magnaguard issue is closed. Only Six left to go

    11 +
  • Anakin_Sklavenwalker Anakin_Sklavenwalker

    A few days before release we will upload all necessary documents so you guys can prepare yourself for successfully running Republic at War 1.2.

    The download will contain the revised Mod Manual with all updated information a la "Fantastic units and where to find them" and a installation guide that gives very detailed information about how to install and how to run Republic at War 1.2. This way we want to make sure that as many people as possible will be able to play the mod properly on first try.

    11 +
    • #6Guest Guest

      This comment is currently awaiting admin approval, join now to view.

    • sanstheskeleton2927 sanstheskeleton2927

      Can`t wait to play the best clone wars mod sending the droids to the scrap merchants again!

    • Laxin10 Laxin10

      1) Is there an auto-installer like the last version?

      2) For release (off the record), are we looking more towards end of month of mid-month?

      3 +
    • Geardown01 Geardown01

      Quick question, are the Rothana ships in 1.2 ?

      2 +