Rise of the Reds

C&C: Generals Zero Hour mod |

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Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

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  • Battlemage1 Battlemage1

    (buried)

    Since your forums are down, I'll just leave my one last thought about your mod, v1.87 right here:

    Your whole stealth system is either unfinished or ill-conceived. Do something with stealth detection. By saying this, I mean get base defenses stealth reveal back. It's an easy and efficient solution. Your idea to take stealth detection from base defenses is just too much. This is C&C, after all. Something just shouldn't be touched, because it wouldn't work. Example: throw lots of cheap units at base defenses and simultaneoulsy sneak inside the perimeter and sell your opponent's whole base while his hands are tied. Gamebreaking to say the least.

    Also, Chinese recon plan (AWACS) can not be shot down by anything. This is not right, that's for sure.

    In short: boost detectors, make stealth way less OP.

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    • Mizo_ROTR Mizo_ROTR

      The stealth system is intended to work that way to make using the tactic more worth while. It's balanced by the fact that the stealth detection radius on alot of units /buildings that do detect stealth, to be rather large. In PvP it's balanced and none of the real competitive players complained about it for the past 8 years.

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    • MaelstromX103 MaelstromX103

      Stealth detection for base defenses will not be brought back.
      "This C&C after all": Only 2 C&C had defenses with stealth detection, Generals and C&C3;.

      Chinese recon plane not interceptable is normal. All other factions have uninterceptable terrain revealing. So it is normal China's reveal power is invincible as well.

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      4 +
  • Farrew Farrew

    What has happened to your forum? When I try to access it all I get is 404.

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  • romaldus romaldus

    RoTR is The only mod installed in my laptop :)

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  • Battlemage1 Battlemage1

    Also, is there any way to decrease lags? My LAN (Evolve) games are very laggy and both 1.86 and 1.87 sometimes lag badly even in singleplayer.

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    • Mizo_ROTR Mizo_ROTR

      What are your specs?

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      • Battlemage1 Battlemage1

        8 Gb RAM
        More than enough video memory
        Intel Core i5-2500 CPU 3.30 GHz
        Win 7 (64)

        But I have lots of mods... ROTR 1.86, Enhanced, Shockwave, Cold War Crisis...

        Though, even before I installed all those mods, LAN performance through Evolve was poor.

        P.S. In 1.87 public, F-35 still says "Raptor here!".

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      • Mizo_ROTR Mizo_ROTR

        That's rather odd of you to lag. I have a weaker machine and its fine for me.

        Are you fighting 7 AIs? Dont. 3 AIs in a game is max for good performance. I'd also recommend a clean re-install.

        The Raptors will return as an exclusive jet to the Airforce general. I'd refrain from suggestions from here on out because everything is already pre-planned.

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      • Battlemage1 Battlemage1

        No, I don't do that because of how laggy it would be.

        In multiplayer, I and my friend can hardly fight two. In singleplayer, I have lags even with 1 grown late game AI.

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      • Mizo_ROTR Mizo_ROTR

        Issue's on your end then. I never encounter any lag neither in 1v1 PvP nor PvE and I have a substantially weaker machine than yours.

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      • Battlemage1 Battlemage1

        Also, it's often ends with Critical Error when I'm doing something in 1.87 menu or starting the game.

        I'm playing with High settings and custom 1920 x 1080 resolution, set through redacting Options.ini, by the way.

        Since clean reinstall nothing happened. Same problems.

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