Stainless Steel

Medieval II: Total War: Kingdoms mod |

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A combination of bug fixes, many small mods, better AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes. The whole game offers now a much greater challenge!

Latest tweets from @alg_mundusb

RT @GemFX_Project: First Non-Patron Pre-Release Version Available!

Jun 16 2017

Spectres d'au-delà du Mur dans le mod Seven Kingdoms : Mundusbellicus.fr #TotalWar #Attila #ModdingT.co

Jun 14 2017

Toutes les infos sur #MountandBlade2 #Bannerlord à l'#E3 2017 en français sur @MundusBellicus :… T.co

Jun 12 2017

Venez découvrir le roster des #HautsElfes dans #TotalWar #WARHAMMER2 en français sur @MundusBellicus :… T.co

Jun 7 2017

#MountandBlade2 #Bannerlord sera jouable pour la presse à l'E3 ! Mundusbellicus.fr T.co

Jun 6 2017

Le travail sur les Barbares a commencé (mod Judex-Rex) : Mundusbellicus.fr #TotalWar #Attila #HistoireT.co

Jun 5 2017

Mise à jour de la démo du mod Stargate Space Conflict développé par @Phoenix_Int : Mundusbellicus.frT.co

Jun 3 2017

Motion capture en direct sur #Twitch avec l'équipe du mod Rise of Mordor ! Twitch.tv #TotalWarT.co

Jun 2 2017

Les Trolls dans le mod Rise of Mordor sur @MundusBellicus : Mundusbellicus.fr #TotalWar #Attila #ModdingT.co

May 31 2017

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  • seanlob seanlob

    can you add more cities to central europe

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  • Andurvil Andurvil

    Hello :D When will the new version of this modification come out?

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  • #2Guest Guest

    The mod is good but he dont have one Balkan nation. Walahia, Transilvania, Moldova, Serbia, Bulgaria.

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    • nitrate55 nitrate55

      That's not "one" nation, that's 5. Also, some of some of those didn't even exist in the middle ages until the middle ages ended, or were very close to ending

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  • Atheel Atheel

    The cavarly charge is fine, but why the hell are the Apathkoi (or whatever the name is for the byzantian bodyguards) indestructible?

    I mean, I had about 4 full units of spearmen, a few templar knights, and my own bodyguards, plus some archers against one unit (about 24 guy), and guess what? They won. Not with charging, only while standing there, and killing every single one of my soldiers... My archers were standing right in front of them, shooting flaming arrows for 6 full salvo, and the byzantes were not attacking them for some strange bug, but did not got any casualties either. Then they had enough of it, and killed them all. How can I change the values for units? I am gonna nerf them down az ****.

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    • Atheel Atheel

      And btw, is that a bug, or is it doing on purpose, that every time I capture a rebel settlement, and they rebel against me, they will not turn back to gray/rebel, but they will belong to the nearest faction, does not matter, if I am allied with them, or just neutral, and war will be declared automatically. Even, if that city never belonged to that faction. Happened me every time, not once, or a few times, so now its impossible to capture a city, make peace, and keep it, for it will rebel, join back, and the war will continue no matter what...

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