Most recent version: 1d REQUIRES StCoM! Utilizes the inventory screen's drag and drop functionality to create crafting recipes. Drag a crowbar, hammer, or Swiss army knife onto almost any weapon to disassemble it into NEW spare parts. Also will include crafting recipes. Currently only includes cutting cloth into cloth sheets to be made into bandages (add vodka to cloth sheets).
Outfit Addon 4.03 for StCoM
Axebeard's Modpack (coming soon)
Weapons can be disassembled into new spare parts that can be used for repairs. Rusted and worn-out parts can be cleaned up and used.
sp_stock - 6%
sp_rifle_boltcarrier - 8%
sp_triggermechanism - 5%
sp_spring - 2%
sp_pistolgrip - 6%
Only shotguns and rifles give barrels, all parts are drawn via random chance based on the weapon's condition. All firearms can give trigger mechanisms and springs. Weapons with pistol grips can give those, weapons with stocks/furniture can give those.
rusted barrels - worthless
-worn-out barrels - 20%
-normal barrels - 40%
-New repair kits:
Barrel swap kits can only be used to replace the barrel of a weapon of the same caliber and are single use items. They can be used on condition 1-99 weapons.
-Vanilla Spare Parts item is now useless for repairs and rebranded "Broken weapon parts"
-A few scoped weapons can be disassembled for their scopes (SIG550 Sniper, L85s, G43, SVDs)
-The following items can clean up a rusty barrel:
Solvent, steel wool, gun oil, cleaning kit (any but pistol, weapon repair kit (any but pistol)
-The following items can clean up a worn barrel (includes the above items ^):
Grease, kerosene, jerrycan fuel, mineral water
-Barrels can be swapped using a Barrel Swap Kit of the appropriate caliber, found at traders
-Shotgun barrels can be used in regular shotgun repair kits
NOTE: Mutant loot UI disabled by default, to re-enable :
Open gamedata/configs/plugs/itms_manager and change the [mutant_loot_mod] to this:
enable = true
enable_ui = true