A small bugfix for version 2.
Fixes the following bugs:
Guardsmen remained invulnerable if the objective to save them failed.
The reinforcement objective was automatically completed.
The orks guarding the waterworks held position instead of attacking.
The wartrukk did not unload troops properly.
Gabriel did not make the daemon prince vulnerable if he died and respawned.
Some dialogue had missing text files.
The orks didn't spawn properly.
Fatal SCAR error when the last monolith spawned.
Thanks to AwesomeStrong for finding and reporting them.