TCMS Season 1 Episode 1: Twin Brothers' Mine

Amnesia: The Dark Descent mod |

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Welcome to The Cosmic Mystery Serial! Season 1: The Stone Orb Episode 1: Twin Brothers' Mine This mod is the first installment of a series I plan to me working on over a decent amount of time. Please enjoy it and do let me know if there is anything wrong with it. In the beginning of the mod, you'll receive a note that is written by a character named, Alexander Bullit. This note will appear in the beginning of each story, but the character you play as will change. In this story, you will play as Rolando Barnes as you delve deep into the Twin Brothers' Mine Shaft on a dare, but will return with a certain treasure. Think carefully about certain situations, and remember that death is not as permanent as you'd think.

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  • #0Guest Guest

    Thank you kindly. Great mod and maddeningly dark!

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  • #0Guest Guest

    The level after the Temple with the maze like hallways and few doors that open has me stumped. The one room with four beds and four chests at the foot of each bed has one chest with a key, but when I pick it up it does not go into my inventory. Another chest has what appears to be a small button but I cannot interact with it. Comment?

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    • The_Mine_Corporation The_Mine_Corporation Creator

      Also, the button was something I accidentally left in there. I was going to place a button puzzle in the Temple, but I decided against it.

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    • The_Mine_Corporation The_Mine_Corporation Creator

      Okay, this part is a puzzle. The key will have two illusion keys that you will have to access first. After clicking on those two, there will be a real key that spawns somewhere. After clicking on the key in the chest, try looking in the chemical lab looking area for the next one.

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  • Spelos Spelos

    I'm not sure if the update was supposed to be installed after a previous version, but since it's half the size, I'm not really surprised that a number of models and textures were missing.

    EDIT:
    The AURORA output is:
    MISSING ENTITIES:

    - entities/lamp/cellar_gaslamp01/cellar_gaslamp01_short_dyn.ent
    - entities/tool/hammer/hammer_static.ent
    - entities/lamp/sewer_lights/sewer_wall_lamp.ent

    MISSING STATIC_OBJECTS:

    - static_objects/mansionbase/wall/attic_chimney.DAE

    (But this version doesn't check for textures)

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    • The_Mine_Corporation The_Mine_Corporation Creator

      Thank you, will fix shortly. I was trying to reduce the number of unused models so that the size would be smaller, but I suppose I deleted some of the wrong files.

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  • Richyyy:D Richyyy:D

    Hopefully the rating goes up now.

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  • The_Mine_Corporation The_Mine_Corporation Creator

    I'm working on removing permadeath, but a busy schedule and some scripting complications are definitely hindering my progress.

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