The Dark Army: Uprising

Return To Castle Wolfenstein mod |

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Deathshead is back to unleash the power of an ancient artifact through the uprising of his new mechanic troops — will B.J. Blazkowicz survive?

Latest tweets from @85productionsfr, @wolfenstein

Kick ass and save America in Wolfenstein II: The New Colossus, arriving October 27. See the #Wolf2 trailer! #BE3T.co

1hour ago by wolfenstein

RT @bethesda: Watch the new cutdown version of our #E32017 trailer for Wolfenstein II: The New Colossus. Beth.gamesT.co

Jun 22 2017 by wolfenstein

RT @gamespot: E3 2017: Wolfenstein 2 Reveal Trailer Breakdown Bit.ly T.co

Jun 21 2017 by wolfenstein

The team at MachineGames talks about the conflicts and chaos ahead for BJ and the Resistance. Youtu.be

Jun 21 2017 by wolfenstein

RT @VentureBeat: How Machine Games envisioned an America overtaken by Nazis in @wolfenstein 2: The New Colossus.… T.co

Jun 21 2017 by wolfenstein

RT @TheAngelicaDawn: Best #e3 gaming experience! @wolfenstein killed it! #wolf2 #Wolfenstein2 #BethesdaE3 #Bethesda T.co

Jun 20 2017 by wolfenstein

RT @GamesRadar: Glückwünsche to @Bethesda as @Wolfenstein: The New Colossus wins a GamesRadar+ Best of E3 award! BJ would be proud.… T.co

Jun 20 2017 by wolfenstein

B.J.'s gunning for freedom in #Wolf2. See the intense action of The New Colossus in our developer video. Youtu.be

Jun 20 2017 by wolfenstein

RT @gamespot: Wolfenstein 2’s Opening Wheelchair Combat Mission Is Bold And Empowering Bit.ly T.co

Jun 19 2017 by 85productionsfr

ICYMI

Jun 19 2017 by 85productionsfr

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  • vicpas vicpas

    Congratulations again TITEUF-85, your Mod SP is a success.
    I'm looking forward to the continuation of this episode.

    Reply
    3 +
    • TITEUF-85 TITEUF-85 Creator

      Thank-you for your continued support towards The Dark Army: Uprising, vicpas! :) The continuation and conclusion to The Dark Army experience, The Dark Army: Downfall, is currently in development and is on the good way for release.

      Very recently, TDA2 has found its own music composer, more voice actors, volunteers... Hopefully it will have you and ronboy as valuable testers, btw.

      The Dark Army: Downfall is the most ambitious project I have ever worked on, and is 3x the size of Uprising; script is 100-pages long! It's not coming anytime soon, however I simply can't wait to show you what we've been working on.

      Have a nice day!

      Moddb.com

      Reply
      2 +
      • ronboy ronboy

        I will gladly help you with testing TDA: Downfall. Let me know if I can be of any help.

        Reply
        2 +
  • Awec Awec

    Sheesh, cutscenus maximus. At least allow the player to skip the cutscenes. It took me 10+ minutes just to get to actual gameplay and then I had to sit through half of it again because I got shot in the back by an enemy that spawned behind me.

    Reply
    2 +
    • ronboy ronboy

      I agree that the long cutscenes are kind of annoying, after you've seen them once. At least one patch/update was promised to be released for this mod sometime in the future. Maybe the option to skip cutscenes will be added then.

      Reply
      2 +
  • rea987 rea987

    Hey,

    Does it work with iortcw on Linux? Thanks.

    Regards.

    Reply
    +
  • chakotaywood chakotaywood

    TITEUF-85 Hope you had a good new year :)

    Have you implemented the Return to Wolfenstein main music to the Summary page? Because I've checked to see if it was an autoplay of a video but doesn't seem to be.

    If so then that is so coooooool :D

    Just downloaded 1.1 and cant wait to try it :)

    Reply
    3 +
  • WolfRTCW WolfRTCW

    A very Happy New Year to you when it comes, TITEUF :) .

    Reply
    2 +
  • EbonKnight EbonKnight

    So this looks cool guys but I have a problem - when installing your 1.1 everything seemingly works, except it's like the widescreen patch or something is not doing its job properly - I can certainly select widescreen resolutions and it will even kinda work but the bigger the resolution the more of the screen will be missing -and- my crosshair aim/weapons will be off to the side.. basically, it's like I'm trying to run a higher res on a lesser pixel allocation so everything is off-centered and parts of the screen are missing. Any idea how I can fix this? I installed it stand-alone, perhaps make an install with the GOG version of RTCW that I have?

    Reply
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    • Res1 Res1

      Pretty sure this mod's just broken

      Reply
      0 +