The Battlefront Project

Star Wars Battlefront II mod |

Follow 381

This is a big side mod for the original maps in Star Wars Battlefront 2. Everything has been changed (every single stat from Wookies to V-wings). This will make Battlefront more accurate to Star Wars, more challenging, more complex, more battle-packed and more of what it should of been in general. I try to explore every possibility with side modding in SWBF2. Battlefront Project includes my redone side layout that includes hundreds of new models, re-vamped weapons interface, improved AI and improved Jedi/Sith light saber combos.

50 ratings - share yours:

Sort

Only registered members can share their thoughts. So come on! Join the community today and join in the conversation.

You are not logged in, join the community or sign in with your social account:

  • sweetwindexman sweetwindexman

    Please get the word out, there is a bundle of KOTOR, RepCom, and probably a couple other mods i can't name off the top of my head like ones that add multiple Commanders like Cody and Rex and Toxin Droids and the like as well however i cannot find it ANYWHERE. It had Revan, Malak, Bastilla and Vrook and the whole lot of KOTOR heroes and even vehicles and maps and it was beautiful.
    I had it when i first had this game but it's been so long since then.
    Please let us begin the hunt to find it.
    And if not, somebody should compile it.
    We need this compilation.
    I'm going to post this in a few forums to get the word out.
    I re-downloaded the game earlier in the week after maybe a year of not playing and i am actually upset and sad i cannot find the compilation.
    I do not know the name, but it is one of a kind and must NOT be lost to the ages.
    Please help.
    This single mod that did all this made my BF2 experience what it was.

    Reply
    +
    • Aeturo Aeturo

      Kotor heroes sounds like the Conversion Pack, not the Marvel 4 one, and the Toxin Droid mod is another I used to play. It's on my other laptop. It's a CW mod but I can't remember it's name. I'll see if I can't find it

      Reply
      +
  • Darth`Vader Darth`Vader

    Doesnt work for me.

    Reply
    +
  • Harrisonfog Harrisonfog

    Cool mod. The only thing that is visually weird is that shooting most blasters lightens the map as if it was an explosion. It's not very realistic, and it becomes caotic especially in small hallways, with various units shooting blaster rifles. Less radius for the light could help.
    Hope to see an update soon! Great work with all the models and weapons.

    Reply
    +
  • [Goldman] [Goldman]

    Whether from this mod, to do side mods? When trying to create a side mod themselves faced with the problems disappeared all the equipment tried to fix it but not what happened.

    Reply
    +
  • rebelmarineha rebelmarineha

    Chrome tells me that the Classic Battlefront XL MaPack is malware when before the download starts. Does anyone else experience the same?

    Reply
    2 +
    • FierySwordswoman FierySwordswoman

      Same on Firefox nightly. I just ignored it.

      Reply
      +
      • rebelmarineha rebelmarineha

        So you haven't experienced slower loadig times or any similar effects that occur right after malware infestation and are recognizable shortly after it, haven't you?

        Reply
        +
      • FierySwordswoman FierySwordswoman

        ...no

        It's harder to get viruses/malware than you think. I've been running my PC with a deactivated firewall and without any antiviral/malware programs.
        As you can see, I'm just fine. If anything, my PC starts faster due to the lack of scanner programs at boot.

        Reply
        +
      • rebelmarineha rebelmarineha

        Yeah, I'm aware of that, but just want to go safe. Because only takes one incident with maleware and the PC will become much slower than without the malware but scanners and security turned on.

        Reply
        +
      • FierySwordswoman FierySwordswoman

        Just think about it;
        If it WAS a harmful file, it would've been long gone off the website and Syth would probably be banned, especially considering it's been up for over a year.
        A far more likely scenario is that a bug in (probably) ModDB is giving the browsers a false positive. Maybe the file's signature is corrupted or something. I know auto-generated nightly builds of GIMP and similar types of files would constantly give a false positive back when I had Avast on my old PC.

        Reply
        +