The Bfme 2 Crash Fix

Battle for Middle-earth II mod |

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There it is! Finaly! The Lord of the Rings the Battle for Middle-earth 2 Crash Fix! This mod (Beta!) fixes the Battle for Middle-earth 2 on Windows 10, 8 and all crashes with Graphicscards that are to 'weak' to run Bfme 2. The full version contains Compatibility for all Windows versions and all Intel Graphicscards. This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved. Createing this mod was a hard job. And now it is shared on Moddb by us freely, for absolutely no financial gain. You can, however, voluntarily donate money to us to show your appreciation for the work that we have done. Whether it's a small or a big, every little helps. While we are happy to share our work for free, these sorts of things can provide a really nice boost to our work and support.

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  • Hynk Hynk

    Can anyone help me out? My game got ****** in so many ways for no god damn reason. Haven't played the game some time and 2 days ago when I wanted to play it I couldn't because the game closes itself right after the splash screen, without any error message or anything. I tried to fix it with developer of Dagor Dagorath but still nothing. We tried a loooooot of things but nope. Not even your fix helps me. If someone can help me that would be wonderful, I don't even know what else to try.. except from reseting my whole pc(which I don't really want to do because of one game). He said it's something about my registry but he doesn't know how to fix it. I'll give more info if anyone's interested in helping me out.

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  • Jeroenimo Jeroenimo

    How exactly is there a need for a crash fix? The BFME 2 online community seems to have no issues with windows 10.

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    • MasterMods MasterMods Creator

      The thing is that more than 80000 players had problems running the game after installing win 10. It just Crashes. It's not just that, it's also the Graphicscard that stops sending data to Shaders.big. This fix adds all support for all Graphicscards, not just Nvidia GeForce3 of higher.

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