This is the latest patch for 0.92 I hope no critical errors will occur again. I removed the old patch since it is not needed and can cause confusion in people which one to take. So this is the only patch. Installation: Extract the files in Zero Hour folder, replace old files! Uninstall icon for the mod will remove even the newer files. Thank you! Have fun. P.S. GenTool is causing lag and missmatches and crashes. I suggest don't use it. For changing resolution just do it manually from Mydocuments>C&C Generals Zero hour> Options file...
New avenger point def laser
Abrams ECM def improved and replace the point def
What was changed from last time:
HQ-9 missile damage was fixed
Heavy infantry Javelin, Mortar and Kornet can't be garrisoned or putted in transport allowing fire from inside.
Fixed Smerch missile - it was almost impossible to be killed before
Easy AI is redone and should play a bit better
Fixed tooltips and descriptions
Fixed textures and model errors
SU-34 have 10% more health and damage
Tunguska missile reduced with 2.5 damage
ZSU damage increased with 5% and +5 range
Armata afganit shell is fixed, before it caused bug and armatas were using their prime gun and missiles to attack enemy projectiles and missiles. Now afganit is separated and not causing bugs.
I think I fixed everything you reported. I checked DF-21 and for me it is working, which mean for you should work too... It will fire only if there is a targets down like units and buildings.