more fixes a few additions see article
see desc. for source link
link to the source files
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Is the multiplayer mod ?
It's working for multiplayer, yes.
I dind't see any servers.
has multiplayer , useless anyway , no servers , btw every multiplayer mod is dead soon after release so no point make multiplayers
The file is named The Red Wars 1.88 and not 1.90. Is that just a tiny mistake or have I done something wrong?
my mistake forgot to rename the original folder when I updated it from 1.88 to 1.90
Hello! In previous versions there was a problem - endless sieges of cities: armies did not try to storm cities, only besieged. There were simply no assaults. Is this problem fixed?
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Can you remove the world map textures? They make my game lag so bad and I have a monstrous computer. It makes this mod unplayable.
Also when can we expect an update to Blood and Steel, it's probably the best mod ever made yet it has a few gamebreaking glitches that spoil it.
Blood and Steel is made by xenoargh, not this guy, so I don't know why you're asking that here. I don't think he's continuing Blood and Steel, but he has recently begun development on Blood and Steel 2.
You don't know why I'm asking here? Hmm let's think, probably because I didn't know the developer didn't upload it. Seems obvious now that I mention it, huh.
Just sort of confuses me even more. What made you think that this is the same guy developing that mod? Genuinely curious, you don't need to get an attitude with me.
Because why would someone else upload it to moddb...
Also read ALL the other comments here, they are all directed at the MOD CREATOR. There are a lot of reasons why I would assume this. If you seriously still don't get it then keep it to yourself because I don't have the energy to have an argument with someone who is as dumb as you.
Man, you're so different on the SubReddit. Obviously the comments on this file are directed at the mod creator. Why wouldn't they? But the mod creator didn't make Blood and Steel. This is Blood and Steel: Forums.taleworlds.com
But really though, I don't know why you're getting such an attitude. I'm not trying to start an argument here, but you seem to - for some reason. I was just genuinely curious why you thought this guy developed Blood and Steel. Let's go through it real quick.
The Red Wars was developed by some guys, then it was abandoned and recently revived by Lor Dric. Blood and Steel was made by xenoargh. Then there's the Red Wars Blood and Steel version, but I can't find any finished downloads for that, only the source code here: Moddb.com
LOL, are you reading your own comments? You sounds like a massive pretentious git.
I act the same everywhere, you're the problem here and if you can't see that then perhaps you genuinely have some social issues you need to work on.
Not replying to you again, this is just sad on your part.
You sound like one of those ******* pricks that tries to fight everyone. Like the stupid **** in a school who tries to fight everyone and says everyone has "social issues" and calls them mentally retarded. Please shut the **** up and don't get an attitude because a guy is curious why you are asking about Blood and Steel. Take a ******* break from arguing with someone and take some time to "read your own comments" stupid ****.
Jesus you're one salty bastard Quant. Didn't your parents love you enough as a kid? Grow up dude.
Jesus, you're a tosser ain't ye?
There is no cursor ingame
In every version i play in red wars, i get stuck at the loading screen specifically the overthrowing government part. Help, i just wanted to try this masterpiece
Hi,i cannot see my mouse cursor while playing this mod. Help?
My cursor is invisible, Can anyone help?
I.hizliresim.com this comes every afternoon in the game..
Some issues I've found.
The village of sewacz is completely inaccessible
When encountering bandit parties as a freelancer in a lords army, no option is available to actually join the fight, only to leave, thus forcing the player to reload the game, or part with the army. This may only apply to bandits like the White Khergits.
Freelancers receive no equipment upon enlistment.
When promoted from Helvetian recruit to Helvetian soldier I received the whole uniform and the sword, but not the rifle or ammunition. Unknown if this applies to all ranks and factions. EDIT: Can confirm cross factional.
When ambushed by bandits in town at night, the bandits spawn right next to the player, leaving almost no time to react.
The melee animations for the Hunting Rifle w/Bayonet are broken. The rifle is carried on the back while the player wields an invisible spear.
Weapon stats in general are all over the place, certain pistols have pin point accuracy when most rifles have ~65. The commader pistol pack a whollop at 45p and does so with ~80 accuracy, where most pistols don't reach anywhere near those number. More consistancy among weapon types would be appreciated.
Helvetia could probably use a couple more lords. Just having Puschkin and Pucin is too ineffectual. Two more should be enough to let Helvetia win a battle or two.
I'll keep an eye out for anything else. I was going to suggest a few improvements to the set design, but there is clearly more important work to be done first.
I also noticed that Sewacz is completely inaccessible. It'll be fixed next patch along with many other things. Thanks for mentioning these things. Really helps a lot when players report the bugs they have found so I don't have to play multiple saves myself to test every bit of the mod for bugs.
And also caravans cannot travel across seas.
Yep, discovered this myself as well. It's one of the things I'm currently looking into.
When are full auto weapons gonna actually be fully automatic? Also Balionic Cavalry doesn't always spawn as cavalry; most of them spawn on foot rather than horseback. Really glad to see this mod is being worked on again, I'm hype af for you guys! Great work. :D
I'll look into the cavalry thing. Aren't automatic weapons already automatic, though? I recall buying some machine gun and it seemed to work properly. Have you tried other automatic weapons?
I can confirm it. Oddly enough it's only an issue with the AI. The Helvetian Black Coats will only fire off single shots from their AKs, but when I pick it up it sprays all over the place.
Oh, right, so it's only the AI?
Yup, also oddly enough doesn't work when your just wandering around town, only during combat.
I'm working on my own rebalance of the weapons if your interested. Figured it might save you some trouble.
Awesome, that's not something I've started on yet, so it could be helpful.
You did an Amazing job on the new features. You made a already good mod even better. But one problem, I have experienced the glitch where when I enlist in the army and they use the port but not go back to that exact same port I am stuck there to which I have to use cheats.
Thank you for reading this.
Weird thing here, my cursor doesn't show up. Like anywhere. any fix?
For everyone having a problem with an invisible cursor, search "cursor" in your Red Wars folder and delete the file that comes up.
Nobody else is being of any help whatsoever so here goes: whenever I try to boot up Red Wars module or ANY mod I get "RGL error: attempt to reregister texture hq_rkka.dds"
What the ****?