WARDUST HQ add-ons for Doom games

Doom II mod |

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In this pack i merge my own textures, sprites and scripts with original JDHP and Smoothdoom as a base. Includes: brithmaps, altered textures and sprites(see description), HQ liquids, a WAD selection with HD texture replacers(WIP), HQ Skies, HQ sounds, New effects, multipliers and randomizers. I Credit all the original mods in this package and mantein inside it's own original credit files. I credit me the recopilation/merge and the creation of the SKYs, HQ liquids, modded sprites and scripts.

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  • stan_n1 stan_n1

    can You update id logo, title screen, help screen, fonts, end screens with hd ones ? next step i'm waiting for is smooth every weapon and enemy in hd like the chaingun You did. and of course black gloves edition :) oh man, i just can't wait for the next update argh! cheers!

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  • stan_n1 stan_n1

    amazing work! can You make 512px version for lower specs ? i really want play again with Your mod v2 but now terrain textures is so big :( my pc lagg... plsplspls

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    • wardust wardust Creator

      Upladed a new v11, with sizes reduced to 512 (only sladrips was 1024, now are reduced) Also i reduced a lot the number of frames in the falls (i needed change it's look, i hope you agree)

      Regards!

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  • lazognalazogna lazognalazogna

    Not sure if anyone else has this issue as nobody else has mentioned it:

    I.imgur.com

    I used the gzdoom version, if that helps.

    I love the skies but the abrupt gray nothingness where the skybox runs out of image is not so great.

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    • wardust wardust Creator

      There's a download with you fix crediting you.
      Regards!

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  • wardust wardust Creator

    now you have a link for gzdoom

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  • Hawk_v_Dieg0 Hawk_v_Dieg0

    how to use in GZdoom???

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    • wardust wardust Creator

      I see in GZDoom you use .pk3 files to load HRES textures. Open the pk3 with your hires textures with winrar, and put inside (drag and drop)my pack.

      Example: You have "zdoom-dhtp-20130802.pk3"
      When you open it, you find a folder named "hires", and inside the textures.

      Navigating in my pack you found: "\data\jdoom\textures" and inside, the textures and folders you must drop/merge in your .pk3

      Make a copy first! :-)

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