You can now load ZBloody Hell with other levelpacks, gameplay addons and visual updates (Read description for instructions).
[18/02/2018] Green Cultist Replaced with Brown Cultist, Green Cultist is too OP for a former human replacement.
This patch will nerf some of the monsters and fix some issues with their behavior to make the mod playable with other Levelpacks.
- Latest version of Main mod files.
- Latest version of Mod Compatibility Patch (the one up there in this page).
- Latest version of GZDoom or Zandronum
- Another mod(s) of your choice.
Make sure to load files in the following order, Using older versions or incorrect loading order might lead to errors and issues :
For Levelpacks (Such as Doom Barracks or Alien Vendetta) :
For Gameplay addons or visual updates (such as Quake Champions Doom Edition or Smooth Doom) :
For default game (without mods)
Optional: you can also add the v??x.pk3 Patch after the first file or _Caleb.pk3 If you're using GZDoom, Zandronum doesn't support the v??x.pk3 patch so don't load it there.
Do not load ZBloody_Hell.wad as a PWAD or you will get Black walls error, and only load _Caleb.pk3 if you intend to play the game as-is without mods.
ZBloody_Hell.wad is the iwad, It's only there for people who don't own Doom2.wad, and the one that ends with _Caleb.pk3 is basically the character class, It has been put on a separate patch to avoid conflicting with other character classes mods so It should only be loaded if you don't want to load ZBloody Hell with mods.