Modular Combat 2.0.3?

It’s been a busy year for the people behind Modular Combat. Barely 3 months after releasing version 2.0.0 of the Corporate Warfare/Dystopic Entertainment mod of Half-Life 2 was released, and they’re already up to version 2.0.3. Oh, wait, that’s because they skipped .2. We won’t hold that against them though, because 2 updates in three months is hardcore. Also, they’ve managed to make some significant improvements.

It still has over 50 modules that can be upgraded or combined almost infinitely to make increasingly deadly (and destructive) weapons, and it still forces players to battle for the amusement of corporate overlords in a weapons testing facility. It just got a lot more fun is all:

“I’m just going to say it: Almost all passive modules have been removed from Modular Combat.

Take a deep breath. I know, it’s a huge change. Now think about. What was one of the biggest problems in Modular Combat? Passive-stacking tanks. When a player hit level 25, they were pretty much impossible to kill, right?

Modular Combat 2.0.3 is all about smoothing out the power curve, taking away the grind, and making levels matter again.”

Videos & Audio – Modular Combat Mod for Half-Life 2 – Mod DB

Download the latest version of Modular Combat here.

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1 Comment on Modular Combat 2.0.3?

Freddy Lawe

On September 9, 2011 at 8:31 pm

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