Natural Selection 2 Devs Unveil New Project, Subnautica

A cinematic RPG in a sandbox, with construction and a focus on exploration. That’s how Unknown Worlds, the indie studio behind the rather brilliant men-vs.-aliens shooter, Natural Selection 2, describe their latest project, Subnautica.

That’s enough to pique my interest, but then there’s one more major feature that could make this one truly unique: the whole thing is set under water. Sounds like a space sim like Star Citizen, but under the sea. Is this the birth of the Sea Sim?

In a post on the Unknown Worlds blog, the team said they want Subnautica players to experience the unknown: “A sense that you are exploring an untouched world, not knowing how far, or how deep you can go. The underwater environment will invite you to construct submarines and develop your equipment in order to reach its far flung and diverse corners. Decisions you make about vessel layout, capabilities and structure will affect your ability to navigate hazards and enter the domains of creatures; the likes of which your imagination has never conceived of.”

At this point, Subnautica is in the earliest stages of development, but Unknown Worlds said they were willing to share concepts, artwork, and a dev diary video because they want to open up the project to the Unknown Worlds community and get their fans involved with the project. Let the dev team known what you think via Subnautica on Twitter or on the Subnautica Forums. And keep an eye out, Unknown Worlds says they hope to release the first Subnautica build in the “coming months.”

Oh, and if you’re a Natural Selection 2 fan, don’t fret. Unknown Worlds says that NS2 development will continue as planned and Subnautica will have no impact on its “big brother.”

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