NBA Elite 11 Got the Axe Because It Sucked Ass
You know the story. NBA Elite 11 was to be a complete revamp of the NBA Live franchise. The demo came out and everyone hated it. EA pulled Elite from the release schedule. EA cancelled it altogether. EA gave NBA Jam a full retail release on 360 and PS3 to apologize.
All that, obviously, meant the game was bad enough that they didn’t want to ruin this new brand by actually releasing it. EA has now officially admitted that. Here are some quotes that came from the mouth of EA Sports Important Person Andrew Wilson when he spoke to IGN:
Ultimately, it was just going to be a bad game.
I think that the goal of reinventing how people play basketball games and giving the gamer infinitely more control over the outcomes that appear on the screen in front of them, was something that just needed to take longer than we had. We knew the goal was aggressive. But at the same time, we believed it was an important enough goal for the gamer, who’d been playing basketball games in a very similar way for a very long time.
This is not about the current Elite team failing. In fact, I think they did a tremendous job to get to where they did. I’m very proud of their willingness to jump in and take a risk and try and reinvent the business.
And that is that for NBA Elite 11. The countdown to NBA Elite 12 begins now. Man, Elite 12 is not nearly as catchy as Elite 11. Ugh. There’s another PR obstacle for you, EA: the battle of names next year will be NBA Elite 12 vs. NBA 2K12. Not gonna win that one.