NCsoft Canceling European MMO, Rumor: Tabula Rasa Cancellation Imminent

The word from industry insiders is NCsoft is trimming its European office after scrapping the unnamed MMO it was working on. says about 50 positions are being cut. Funding for the MMO will be returned to the South East England Development Agency (SEEDA). That’s all GBP 950,00 although it shouldn’t hurt NCsoft since it was dipped into. I wonder if NCsoft gets to keep the interest.

It’s also rumored that Tabula Rasa will be discontinued within a few months due to its lack luster performance.

The game, led by Richard Garriott enjoyed a high profile launch earlier this year, but has failed to capture the imagination of the gaming public, and one source told a few months ago that the company “would kill for 300,000 subscribers right now,” when comparisons were made with CCP’s Eve Online.

I’m really not surprised having Richard “General British” Garriott aboard couldn’t save Tabula Rasa. It tried to appeal to both Western and Eastern audiences and failed at both.

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13 Comments on NCsoft Canceling European MMO, Rumor: Tabula Rasa Cancellation Imminent


On September 10, 2008 at 12:05 pm

Tabula Rasa tried to be too different. MMO players really DO just want WoW with a different coat of paint.


On September 10, 2008 at 1:00 pm

Defending outposts in Tabula Rasa against a swarm of aliens was some of the most fun I’ve had in an MMO. Paying for the sci-fi equivalent of a hearthstone? Not so much. I don’t agree with Yahtzee completely but his video about the game had a lot of valid criticisms, so I won’t bother to repeat them here. I haven’t played TR in months but when I did my character would often get stuck in the ground, unable to move for minutes at a time (no matter what I tried ingame, and I really did try everything). This was just the most egregious system bug, but there were a fair number even after the game went live. Still, if it does close down I’ll be a little sad to see it go, because it was actually trying to do something different. NCsoft has a long history of pushing the envelope with innovative MMOs, but unfortunately Handshakes is right because their most popular franchise is still Lineage. :neutral:


On September 10, 2008 at 2:20 pm

Huxley will take its place anyhow.

Buddy Love

On September 10, 2008 at 6:48 pm

Whatever your worthless Huxley is, it won’t take anything’s place. Age of Conan was supposed to knock WoW out of its number 1 place, was covered extensively by every gaming news outlet and blah blah. I haven’t heard from AoC since launch week. Literally, nothing. So whatever you’re talking about, stop it. WoW just needs bugfixes, some sci-fi elements, different endgame content, and more to do.


On September 10, 2008 at 7:04 pm

Huxley will probably step up and fill that pseudo-twitchy MMO niche. Although, if you are Huxley’s devs how much are you crapping your pants right now after you have seen the way audiences responded to fps-ish sci-fi mmos?


On September 11, 2008 at 6:12 am

I have an idea for him. Why not make it simply free??? And put adverts in places in the game?

Its an Okay game…but it would probably be worth it if it was free.


On September 11, 2008 at 7:12 am

I find it quite amusing that EVE Online has the ability to be the most sucessfull MMO yet, but they don’t grab it. On the bright side; They found out a good way to distribute expansions – for free.

Tabula Rasa has to be the shortest lived MMO i’ve ever seen.


On September 11, 2008 at 11:08 am

Heh, I really tried hard to enjoy TR, if it had more in common with Anarchy Online it would’ve been more of a success.

Shawn Sines

On September 11, 2008 at 11:46 am

@serio: Did you forget Auto Assault? (another NCSoft product BTW)


On September 11, 2008 at 12:03 pm

Auto Assault… i was looking forward to that game so bad… that 1 trailer looked so amazing…then it died….seeming instantly…. MMO’s suck these days, before they were about gameplay and having some decent fun. Now its every company wants an MMO to fund every game production they have ever dreamed of. Blizzard got pretty lucky with WoW because at the time there weren’t many eye popping MMOs and it drew a load of people and just took off(also had loads of fan from diablo, starcraft, and the warcraft series behind it, 3 huge games), why wont company’s see that you can’t throw out a pile of garbage with “cool ideas” and put 15$ a month on it and expect it to stay alive, STOP WAISTING OUR TIME.


On September 11, 2008 at 3:35 pm

WoW is only a success because it rewards even the morons/losers. Especially in the PvP (battlegrounds) portion. It’s a cookie cutter casual MMO geared towards those who don’t know a lot about MMO’s which happens to be a huge chunk of any population around the world. Hence why it was so successful. It’s simple gameplay, easy to understand story, and rewards you even if you fail. I honestly hope no other MMO truely tries to duplicate it, but merely takes the strong points from it (the customizable UI).


On September 11, 2008 at 4:36 pm

@ handisnacks

Indeed. Plus, it allows for a greater amount of variety. Though i haven’t played it in a long time.


On September 13, 2008 at 9:58 pm

In my humble opinion, Tabula Rasa failed because of the lack of a community “feel” to the game. Simple communication between players was clunky and complicated. Take the original MMO Ultima Online, for example….it had awesome community play, because it was super easy for folks to communicate. Simply type and hit enter….words pop up over your head. EVE is the same way with the built in “irc-like” chat system (I am an avid EVE player, by the way).
I left Tabula Rasa, because without the ease of communication, it was simply a glorified shooter…nothing more.