Need for Speed: Most Wanted PC Version to Support More Players, Better Graphics

It may not comes as a surprise to hear that the PC version of Need for Speed: Most Wanted will offer better graphics than its console counterparts, but it will also support more players in its multiplayer component.

The game’s producer, Criterion’s Leanne Loombe, told Games.On:

“The move to DX11 from DX9 has given us around a 300% improvement in rendering performance. This has enabled us to provide an improved image based lighting model over the console version, as well as allowing us to run with higher detail shadows and reflections.

“The increased power of DirectX 11 hardware has also allowed us to implement features such as real-time ambient occlusion, and light scattering algorithms which are absent in the console version.”

On PC, Most Wanted will support 12 players in a multiplayer game versus the eight player maximum on console. The DirectX 11 support allows for the following features: “SAO, light scattering, high dynamic range motion blur, high resolution textures, advanced specular lighting models, headlight shadow casting, enhanced VFX quality, and enhanced shadow quality levels.”


via PC Gamer

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1 Comment on Need for Speed: Most Wanted PC Version to Support More Players, Better Graphics

Red

On October 1, 2012 at 12:31 pm

I wonder just how many Xbox 360 GPU’s would equal to a GTX 680…