
Sam Fisher has always used the shadows to his advantage. Well, until now. Splinter Cell: Conviction is turning the world of Splinter Cell upside down. Dany Lepage, producer of Conviction, said, “Crowds are the new shadow. We’ve consciously decided to stay away from light and shadow game play since it was such a staple of previous Splinter Cell game play.”
What does all this mean? It means passing yourself off as an ordinary citizen to keep cops from noticing you. It means shoving a bystander to distract police officers as you make your escape. “In previous Splinter Cells, your goal as a player was not to disturb the AI so you could slip by unnoticed. In Conviction, you HAVE to disturb them if you want to avoid their attention, so more than likely, you’ll be creating chaos and mayhem to reach your goals,” said Lepage.
As it stands, Splinter Cell: Conviction is an XBox 360 exclusive, and I’ll be honest here: It might actually make me buy one. Yeah, it looks that good.
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3 Comments to New Splinter Cell Comes Out of the Shadows
by: nick
On May 20, 2007 at 1:31 pm
spinter cell?
by: DEagleson
On May 20, 2007 at 2:29 pm
It would make more sense if they released it to PC & PS3 too.
I mean, they want to make money, so why only target a small group rather than three groups?
(I dident mean to call Xbox 360 owners a small group)
by: Marcin
On May 20, 2007 at 5:02 pm
Its on PC/360