New Teaser Website for Baldur’s Gate

A teaser website at suggests a new Baldur’s Gate game is in development. Apart from the telling domain name, the site features a skull symbol nearly identical to that on the cover of 1998′s original Baldur’s Gate (pictured below), the game’s theme song, as well familiar character portraits in the background.

Below the skull — the symbol of Bhaal, Lord of Murder — is a quote from Forgotten Realms prophet Alaundo: “The Lord of Murder shall perish, but in his doom he shall spawn a score of mortal progeny, chaos will be sown by their passage.”

Diving into the game’s source code, you can find some cryptic clues, as well as a couple treats.

February 28, 2012
Shadowy Figure- Raise Dead : Infinity Engine
For years, I clung to the memory of it. Then the memory of the memory.
And then… it returned. Better than it was before.
Pore over the tapestries and works of art hanging from our walls if you wish, Child of Bhaal… perhaps you will find a clue. But patience, ah… patience would reveal it all.

The Infinity Engine powered the Baldur’s Gate series — could this be a hint at an Infinity Engine 2?

The source code ends with:

As the silver moon waxes and wanes, so too does life.

In the Forgotten Realms setting, Silverymoon is the prime signatory state of the Confederation of the Silver Marches.

You can download the game’s font, Sherwood, and the theme song directly through the source code. (Click here for the font, and here for the theme song — Selected “File,” then “Save as” to save the .mp3 locally.)

Are we in for a sequel, or a re-release of the series on iOS?

via EuroGamer

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3 Comments on New Teaser Website for Baldur’s Gate


On February 29, 2012 at 10:41 am

Word on the street is there will be a iOS port of the original game(s). As long as Bioware and EA stay far away from the franchise, I’m happy. In fact, I wouldn’t trust any North American dev with the franchise.


On February 29, 2012 at 11:53 am

This is so odd. I just played through BG1 and BG2 + expansions, and had an amazing blast. If, by any chance, it is a new BG game, I hope they stick to some of the original concepts. Mainly, I’d like them to avoid making quest location too easy. I enjoyed having to read each quest and pay close attention to where I was. It was so easy to miss a quest due to not paying attention to the story, but when you realized, “Hey, I’m finally in that town that one character three hours ago told me to go to…” is a fantastic feeling.


On February 29, 2012 at 1:46 pm

No point, let these RPG behemoths stay sleeping. No way going to be on same level as the original less the original game creators come back and actually take time to create this bad boy(doubtful).