Next World of Warcraft Patch to Include a MOBA?

World of Warcraft‘s patch 5.2 is now available on the Public Test Realms, allowing players to test “a massive new raid dungeon, a multi-faceted new quest hub, Pet Battle improvements, new world bosses, significant class balance changes, brand new pets and mounts, assorted bug fixes, and more.” But more interesting is the apparent leak of “Defense of the Alehouse,” a new battleground that seems fit for the MOBA genre.

Check out this video overview of the leaked map, pictured above:

To our understanding, the video author data mined assets from the patch and compiled them in 3D Studio Max to achieve what’s presented — this isn’t the final look of the map. Nonetheless, the title, coupled with the map’s layout and a size suggesting 5v5 gameplay, points to MOBA.

Do you want to see DOTA come to WoW?

via Blue’s News, VG247

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

2 Comments on Next World of Warcraft Patch to Include a MOBA?


On January 3, 2013 at 7:22 pm

These battlegrounds are boring and poorly designed. They need have a purpose in order to play them and more imagination put into them.


On February 20, 2015 at 7:35 am

, the good sides are the weather efftces are nice eye candy, and I have to say do make some more sense in some of the zones.The final destination is kind of nice, but some of the flight paths do need to be fixed. A for instance is Horde Kargath to Tarren Mill, it routes you all the way up to UC then down to TM, not the smartest thing in the world, it does not take you in UC though. Also, you still get charged for the flight. Using the Kargath to TM, you get charged for Kargath to UC, then charged for UC to TM, in mid flight no less.As to the servers coming up, they finally came up for me at about midnight eastern.Now, for those that use mods, take note, most all of them are fubared. It seems that Blizzard made a lot of changes to combat bots and easy macros, which I applaud, though following a bot around can be quite fun. Now anyone with a pet though gets a royal messing. It seems that pets now have to have the attack commands manually input, they will no longer use their abilities automatically. This also affects if the pet is fighting something and it gets stopped/taken over (Mind Control, Sleep, Shackle ) the pet no longer stops attacking. I do not believe that it was the default interface that did this, I may be wrong, but it is something to me that could be quite a play killer for me with the game.All in all the 1.10 patch does look nice, but short sighted of Blizzard. As if Silth wasn’t hit hard enough when the gates opened, now it will be farmed/hit twice over. The quest line for the .5 tier set requires farming (at first I know, not sure about the latter parts of the quest) in Silth, and reputation, and the 25 agility to two-handed requires Essence of Air, only place I know of that drops it at all is in Silth. I certainly hope the server rooms are well air conditioned, but expect some booms.Personally I am waiting for the mods to be updated and see how much functionality is lost before I make any (more) decisions on 1.10.