Ni no Kuni: Wrath of the White Witch Beginner’s Guide

Table of Contents

  • Sneaking Out After Dark
  • The Fairy and the Spellbook
  • Welcome to Another World
  • Meeting Old Father Oak
  • Entering Ding Dong Dell
  • An Audience With the King
  • King Tom’s New Lease of Life
  • Down in Ding Dong Well
  • Passing Through Golden Grove
  • The Majesty of Al Mamoon
  • The Brokenhearted Girl
  • Sage Advice
  • The Temple of Trials
  • Familiar Taming and Metamorphosis Training

    Sneaking Out After Dark

    After the brief introduction, you’ll find yourself in control of the hero. A short tutorial will introduce you to basic controls – [Left-Stick] to move, and [X] to talk. Whenever a speech bubble appears over a character’s head, you’ll be able to talk to that character.

    Your friend Phil is calling you over. Walk up the street and speak with him using the controls above.

    Before we go on, take a look at the screen. In the top right corner, there’s a small map showing you what’s around nearby. The blue dots represent regular people, and the big gold Star represents your current objective. You’ll always want to head toward the big Star if you’re lost.

    When the short discussion ends, you’ll learn a little bit more about your mini map. If you want to see the whole town, press [R1]. Your goal now is to return home, but where exactly is home?

    Press [R1] to look at the map of the whole town. You’ll see the gold Star over your home. It’s south (below) the milk shop. Run down the street and return home. Oliver’s house is through the only open white picket fence. At the front door, press [X] to go inside and meet your mom.

    Once Oliver has a hardy breakfast, he’ll return outside to speak with his buddy Philip again. Time will skip ahead to the big night. What are Oliver and Philip up to?

    Before Oliver can sneak off to Phil’s garage, you’ll learn about the Main Menu and saving. Make sure you always save before quitting the game. Simply open up the Main Menu with [Triangle] then press [Start] to select the save option. Go ahead and do that now – press [X] when you reach the empty Save Game file, and select β€œYes” to save your game.

    There will be more you can do with the Main Menu, but don’t worry about that for now. Oliver has a mission to accomplish.

    Now it’s time to go to Phil’s garage. Walk down the stairs, and exit through the front door. From there, open your map with [R1] to find Phil’s house.

    Phil’s house is closer to the bottom-right corner of Motorville. Once you’re down through the alley, another cartoon will play out, followed by a conversation with Phil.

    Back in control of Ollie, Phil wants you to check if the coast if clear. Don’t bother opening the town map, take a look at your Mini Map. There’s a small circle with a pointer and a gold Star. Just follow that pointer to get where you need to go.

    With another cutscene out of the way, it doesn’t look like things are going to go well for Oliver. Things turn dark quickly for poor Oliver.

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