Ninja Theory Tried to Shop an Enslaved Movie
So some folks at Ninja Theory thought it would be a good idea to make a movie based on the game and render it in the Unreal Engine 3. All right. I suppose that makes sense.
What makes less sense is that Ninja Theory tried to pitch the idea to Hollywood studios. Here are some quotes from Ninja Theory’s Tameem Antoniades (speaking to Destructoid):
We were serious about it. We went to all the big studios in Hollywood and pitched the idea.
Then, the fact that you say you can do this for cheap has no interest to studios whatsoever, because they don’t want to do it for cheap. They want Pixar and the other higher end [studios] to do it for 100 million dollars or 60 million dollars.
To do it any other way is considered a huge risk, so it just didn’t wash. It just didn’t go with the model that’s established in movies.
OK, so you wanted to make a movie that looks like a bunch of video game cutscenes, and you’re surprised Hollywood didn’t think that was a good idea? Look, guys, Hollywood want to really throw down on their movies because they want their movies to look like movies.
The video game version of Enslaved: Odyssey to the West hits the PS3 and 360 on October 5.
It’s out now, and we’ve got the review for you to check out right here!