No Alpha Release in Sight for DayZ Standalone

Dean “Rocket” Hall, the maker of DayZ┬ámod for Arma 2 and the upcoming DayZ standalone version has posted a short, Q&A style update on the official DayZ forum. In the Q&A, Hall addresses a number of frequently asked questions and hopes to put to rest speculation about the game’s release.

Hall states that he hopes to keep readers informed with the status of the project and where it’s headed. It reads as follows:

Why the lack of information?

Development pace has been very rapid and as information gets prepared for a devblog, inevitably things change. Furthermore, things get fixed and added at different times – so it means it is hard to find a time when everything is committed at once…. except for milestones. Hence, we will be releasing the devblog based on the milestone review.

Does this mean it the public alpha is beginning?

No, it does not. But what it does mean is that next week, you will be fully briefed on the current milestone and the steps from there onwards.

Why do this?

We realize that the community are stakeholders in the development, and we’ve been trying to come up with a method for providing information that works within our development process. We are now at the point where we can follow this. Interest has gotten… rather agitated lately and I think the best thing is to provide some clarity as to our process for next week and beyond.

Seriously though, does this mean the alpha is happening?!

No, it does not. There is no set release date. When an alpha candidate passes it’s milestone review, it will be released.

Hopefully Hall’s comments will placate the masses clamoring to play the game and give him time to complete the game’s development without being rushed into doing it.

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13 Comments on No Alpha Release in Sight for DayZ Standalone


On July 27, 2013 at 7:54 pm

Masses not placated. Since Rocket gave a release date of December for Alpha last September, most of us who are getting impatient have every right to be. Consider that in that time DayZ has been ported to Arma3, Origins has become almost it’s own game/mod apart from DayZ with the number of changes added by that devlopment team, and the DayZDevblog has seen no updates in over 2 months, and you see that there is fuel being added to the fire over time. If The ScamZ (now dubbed “Inflation: Survivors Scammed”) hadn’t ripped off every one of it’s users (repeatedly in the case of ppl banned and stupid enough to rebuy it) we might have been looking at a lackluster response to Dean “Slowest Rocket of all-time” Hall’s standalone. As it stands, we might still. The fans can only take so much before they move on.


On July 27, 2013 at 8:16 pm

You’re far too late, dayz has been released for ARMA 3, it looks fantastic and plays a lot better.


On July 28, 2013 at 1:05 am

You gotta remeber it isn’t just Hall working on it but, I am about 1-2 weeks away from giving up and moving on from this. i stopped playing the mod about 2 months ago and decided to wait for the standalone, now the mod sucks and there is no standalone in site. i was so excited to play it, i’m not pissed off at hall or anyone else it’s just i think I and alot more other people have givin up/ got bored waiting

But i’m excited for the game but i think others have formed an opinion on the game already even though it isnt released, they’re gonna spew on about how buggy/ the graphics are just because they’re sour on how long it took to be released
i was backing up on taking time to make it but, Rocket really should release this soon or people will just go into the game with a pessimistic opinion and play arma 3 or whatever


On July 28, 2013 at 6:38 am

If you have ARMA 3 get the Dead Nation mod on it, it’s like the DayZ for ARMA 3, it’s a lot less buggy. Please check out “The Blocks Crew” if i helped you, I have some gameplay on it


On July 28, 2013 at 7:34 am

Rocket is taking to much time, it is just ALPHA after all. And with news that the Arma 3 port for Dayz has lots of improvements then the arma 2 version, and the fact it’s already out and playable is going to steer people away from even bothering to purchase the standalone. I was just as excited as everyone else but I feel Rocket has missed his mark.


On July 28, 2013 at 2:55 pm

The sense of entitlement from the “masses” is quite unreal. Here we had a free mod on Arma 2 and ever since a Standalone version was being undertaken people have gotten on their high horse in regards to when it will be released.

Rocket’s mistake was saying it will be released before last year, but he has since explained his decision. The SA has broken away from the mod (and the release before last year would have just been a more polished mod, not a true game) and is now in full development swing.

If you don’t want to wait for the game and move on then by all means do – just don’t whine about a game you have no right to own and play until the developer is ready to release it.

JP – you would probably be the first to moan and whinge if the alpha wasnt in a fit state to play.

And btw DayZ has not been ported to Arma3 (that is an unofficial buggy mess worse than the original mod) and Origins is blatant DayZ rip off with the developers never giving credit to anyone for the code they use.


On July 28, 2013 at 2:59 pm

the problem that i’m seeing with rocket, is that theres a basic misunderstanding here. He keeps going on and on, when he does speak, about polish and adding features etc, for the alpha. Now an alpha is not supposed to be polished, its SUPPOSED to be rough arround the edges and not have a lot in it. its an ALPHA, not a full release we’re talking here. there has been a grand total of zero meaningful communication from rocket, the last post on the dev blog was 3 months ago, its idiotic. why bother opening you mouth and getting everyone hyped up, if you cannot tell the difference between what an alpha is supposed to be and what a full release is?

Moosed to steel

On July 29, 2013 at 8:36 am

You guys legit need to get a life haha I will wait for this game for 2 years before ing …. Anyone remember how many times halo 2 was pushed back? For almost three years , greatness takes time so play another game although I know the selection for zombie mmos is slim,if you don’t like infestation/ warz try its free but ever buggy counter part deadz made by a somewhat under skilled Dev team but its actually a lot more fun than crapping on the people (rocket) that will make a game that you will bow down to when it comes out anyways , so people try and chill out cuz if you’re over 18 you should realize flaming some game developer for not pushing a game out fast enough is kinda immature , I mean can any of you geeks make a game like this ? Lawl case closed go home .


On July 29, 2013 at 8:46 am

+1 John ! Tell em how it is , kids don’t get all excited for something then blame the people who are making it , he (rocket ) has ALWAYS said it was an alpha so don’t be stupid he never said the full game was coming out soon you’ve just misunderstood haha that’s you PARADOX and DANNY. So go play another game and stop whining about when stuffs coming out cuz I bet the people complaining now are gonna be the ones sucking up to devs when the games finally released, or they will just throw another hissy fit when something in the game isn’t what they wanted


On July 29, 2013 at 1:30 pm

I don’t get. People still complaining after all the reasonable explanations. The original December date holds no ground cause that was based on the initial thought of “lets build this on top of the mod” but then he decided to do a full rewrite of the server code / architecture which takes a lot of time….

The zombies mod is simply a port of dayz in the arma 3 engine. You still need Arma 2 and OA installed to play it so it’s only a stop gap for those that want better graphics. Fact is though, it’s buggy as all hell and hacking cannot be dealt with to the to the extent that SA will.

Everyone just needs to chill… Go and play some other games and when it comes out it comes out.. I’m playing epoch now and love it.


On July 29, 2013 at 3:33 pm

I see why the Interest is “Agitated”. We are all used to setback/delays when it comes to games. But it seems to me that Rocket is bringing in this heat on himself. It has taken a long time for him to even release this statement (he was busy mountain climbing) and in that time Origins (not a ripoff BTW they give total credit to Rocket) has made some massive strides and has great custom content. I dont even play any other dayz mods, or the original mod. Origins has so much more. I think Rocket should take some notes.


On July 29, 2013 at 7:33 pm

This game is taking forever, considering the number of times they have said they were going to release it, I am beginning to think that DayZ’s development team is starting to come close to the crappy quality we saw in the “release” of Starcraft: Ghost. I’m personally annoyed as hell because I am constantly seeing updates that they are adding stuff to the game that could easily be patched in later, meanwhile it sounds like the game is so buggy it is in fact unplayable while they’re talking about radio stations and saline. Just make the game play work, add your stupid unnecessary features later.


On July 29, 2013 at 7:35 pm

I also want to add that “Rocket” was climbing Mount Everest a few months ago before the game was even released, an incredibly dangerous and unnecessary feat that could have killed him and ceased all DayZ production. Other developers are constantly posting on their personal twitter pages but they post nothing pertaining to the game, leading me to believe they’re not even working that hard on this. I’m not sure I wan’t to buy a game with such a ty development team especially when its going to need those updates later.