No Always-On DRM for Assassin’s Creed: Revelations

Ubisoft might be finally learning its lesson about digital rights management.

The publisher has been slapping an always-on Internet connection requirement on its games since last year with the release of Assassin’s Creed: Brotherhood, and this year, that DRM has been a bit of a disaster. Ubisoft has confirmed with RPS that it won’t be adding the connection requirement to the PC release of Assassin’s Creed: Revelations when it comes out in December, though. Rejoice.

Ubisoft caught some major flak a few months ago when it released From Dust on PC with a DRM requirement that (at first) required you to be online all the time, even after an Ubisoft rep had said (in an official forum post) that the DRM would not be of the always-on variety. Ubisoft later changed it (after an uproar and [reportedly] refunds being dished out by Steam) to an online activation each time you played — allowing players to start the game online, then take it offline. It later removed the always-on requirement from Driver: San Francisco, too, swapping it for the online activation model used with From Dust.

While that’s some good news on the AC:R front, the bad news is, the PC release is still being delayed two weeks behind the console release of the title. You’ll be able to download AC:R for PC on Dec. 2; on consoles, it’s available on Nov. 15.

Drop the Brotherhood and get some Revelations with our Assassin’s Creed walkthrough.

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2 Comments on No Always-On DRM for Assassin’s Creed: Revelations

LTenhet

On November 10, 2011 at 1:41 pm

Well despite Ubisoft consistently releasing games later than the console counterparts, it’s good that they may -finally- realize that punishing your legitimately paying customers won’t make them any friends or money… especially when any pirate worth his salt will get around the DRM anyway.

Robin

On November 10, 2011 at 5:46 pm

So I guess the big question for me is: Does this sort of thing actually stem piracy or not? I never actually noticed it in Assassin’s Creed, the first one, so it didn’t really bother me, but why bother alienating possible buyers when it doesn’t actually do anything to stop piracy? Or does it?