No Player Death In The Secret World
The Secret World, the upcoming MMORPG from Funcom, sounds like it has a lot of potential. Combining RPG elements, social networking and… stuff, it might be an antidote to the endless parade of Lord of the Rings rip offs. There’s just one, well, at least one problem. It’s set in ‘the real world’, and as a result, players won’t be able to die. Wait, what? Yep. Creator Ragnar Tørnquist confirmed this in a video interview with Gamespot.
“There is actually no player death in The Secret World,” he said. “We don’t want to remove you from the universe, and having you die in a game set in the modern day world that’s supposed to feel realistic would just be kind of odd.”
This… this has to be the single dumbest thing I have ever heard. The world is litered, literally, with game after game in which it is impossible for players to die. This is either due to the ability to go back to a previous auto-save, or perhaps due to an in-game conceit preventing it. Either way, it is exceptionally rare and generally noteworthy for a game to provide a way for players to actually die.
Granted, some MMOs- Shaiya, for instance – allow your player character to be killed off for real, but that’s not the same thing as it being a thing worth avoiding. Heck, maybe the reason this game has been in development for nearly 5 years is that Funcom is having trouble understanding the basic fundamentals of this thing we call ‘reality’. The thing is, The Secret World takes place, supposedly, in the real world. You know what the single defining thing about the real world is? I mean, besides taxes and being completely desperate to have sex? Dying. Nothing could be less out of place in a game set in the real world than that. Not dying though? I can promise you that nothing could be further away from “supposed to feel realistic”.
Via VG 24/7