Nvidia Releases New GeForce Drivers Ahead Of Battlefield 4 Beta
The Battlefield 4 beta goes live at 1AM PT tomorrow — is your gaming PC ready for Levolution, and the other marketing speak that comes with it?
Seriously though, I’m really looking forward to the beta, as any dyed-in-the-wool Battlefield lover would. Nvidia seems pretty excited about it, too, as they’ve prepped some special GeForce beta drivers for the occasion. The new drivers have been tuned up to “[ensure] maximum performance and system stability in the shooter’s eagerly anticipated pre-release test,” along with some other enhancements. If you’re running a GTX 780, 770, 760…or any GeForce card, really, the new drivers are worth a moment of your attention.
From the GeForce blog:
The new GeForce 331.40 beta driver is now available to download. An essential update for all GeForce GTX users jumping into the Battlefield 4 beta, 331.40 beta ensures maximum performance and system stability in the shooter’s eagerly anticipated pre-release test.
331.40 beta also includes a major update to our NVIDIA Control Panel Ambient Occlusion feature, which allows you to apply fidelity-enhancing, realistic shading and shadowing to games that do not natively support Ambient Occlusion. With a few simple clicks, you can greatly increase the image quality of your favorite games, and now, with 331.40 beta, the quality of the Ambient Occlusion shading will be significantly higher thanks to the introduction of HBAO+.
Debuted in Tom Clancy’s Splinter Cell Blacklist, HBAO+ is a new, NVIDIA-developed Ambient Occlusion technique that utilizes the latest technologies to dramatically increase the precision, fidelity, and rendering speed of high-quality AO. For further details on HBAO+, please visit our HBAO+ technology page, and for more info on Ambient Occlusion itself, please head here. To implement HBAO+ in a DX9 or DX11 game, simply replicate the following settings in the NVIDIA Control Panel.
Ambient Occlusion has been an important piece of tech in the last two Battlefield titles on PC — Battlefield 3, and Battlefield: Bad Company 2. AO support enables deeper, more realistic shadows in PC games; Where some games, engines might not include in-depth shadowing under a crate pallet or stationary vehicle, or in a corner that light isn’t hitting directly. Ambient Occlusion adds this kind of shadowing in, and the shadows adapt to what material or object is creating them — it’s not one-size-fits-all approach.
The beta drivers also adds updates, SLI profiles, and other tweaks, all of which are detailed below. You can grab the beta drivers here, or directly through GeForce Experience. And if you want a first-hand look at what AO does in-game, check out Nvidia’s handy AO slider demo.
- Assassin’s Creed IV: Black Flag – Updated Profile
- Batman: Arkham Origins – Updated SLI Profile
- Battlefield 3 – Updated Surround Profile
- Battlefield 4 – Updated Surround Profile, Added SLI Profile
- Crisis – Added SLI Profile
- Crysis 3 – Added AO Profile
- Dirty Bomb – Added DX9 SLI Profile
- Dying Light – Added DX11 SLI Profile
- F1 2013 – Updated SLI Profile
- FIFA 14 – Added SLI Profile, Added AO Profile, Added 3D Vision Profile (Rated “Good”)
- Natural Selection 2 – Added DX11 SLI Profile
- Outlast – Added DX9 SLI Profile
- Space Hulk – Updated Profile
- Splinter Cell: Blacklist – Updated SLI Profile
- State of Decay – Added DX9 SLI Profile
- Urban Trial Freestyle – Added 3D Vision Profile (Rated “Good”)
- Watch Dogs – Added DX11 SLI Profile