Nvidia: PS4 Specs Are Comparable To A Low-End PC
Nvidia’s Tony Tamasi says that the company, which previously provided the PlayStation 3 with its GPU, did not want to do business with Sony for the PlayStation 4 this time around for the amount the console developer was willing to pay.
Tamasi chose not to mince words and stated simply that the PlayStation 4′s specs resembled that of a low-end PC.
“Compared to gaming PCs, the PS4 specs are in the neighborhood of a low-end CPU, and a low- to mid-range GPU side,” said Nvidia’s Tony Tamasi in an interview with TechRadar. He claims that the system, which has yet to be released, is already outperformed by existing PCs. “If the PS4 ships in December as Sony indicated, it will only offer about half the performance of a GTX680 GPU (based on GFLOPS and texture), which launched in March 2012, more than a year and a half ago.”
Tamasi also shared his view that consoles have a limited lifespan, and their closed nature hinders them in the long run.
“What you get today in terms of performance is what you’re stuck with five – 10 years down the road. PCs don’t have these problems,” he said. “They are open and can be upgraded at any time to harness the power of newer GPUs for more performance and to take advantage of newer, modern graphics technologies.”
“If history predicts the future, then these next-generation consoles, while being more powerful than the current ones, will very quickly end up more than an order of magnitude behind the PC.”
Tamasi concluded that cutting its ties with Sony was for the best, as it allowed Nvidia to focus on developing next-gen hardware like the Geforce GTX Titan for the PC and work on delivering high-end graphics processors to Apple.