NVIDIA Says Its Earnings Are Up Because PCs Are Way Better Than Consoles
High-quality, great-looking games like Battlefield 3 show just how much better PCs are than consoles, and that’s why NVIDIA’s revenues for the last quarter are up over the same period last year.
During a question and answer session for NVIDIA investors, CEO Jen-Hsun Huang said that the longer the current console generation goes on — and the bigger the gap in quality between PCs and consoles becomes — the more money NVIDIA makes as players invest in their PCs.
Huang said for the quarter that ended on Oct. 31, NVIDIA reported $1.06 billion in revenue, which rose from $843.9 million during the same period last year. The company also reported net profits of $178.3 million for the quater, which was almost double the profits from this time last year. The company also said that its GPU business was responsible for a large portion of the company’s total revenue, accounting for $644.8 million.
It’s not just a seasonal boost, either, NVIDIA says — the revenue jumps are the result of PC gamers seeing great games on the horizon, like Battlefield 3, and wanting to be prepared for them.
“We believe this surge of PC gaming demand will drive increased demand for NVIDIA’s GeForce products despite the soft consumer PC market,” the company said. “We expect a multiyear PC gaming cycle, as the PC becomes increasingly more powerful than five to six-year-old gaming consoles.”
I wonder how much money NVIDIA would be making if developers that traditionally supported PC games stopped handicapping their games by developing them for consoles and porting them to PC. Hell, I wonder how much those developers could make if they really gave PC gamers what they wanted. Guess we’ll never know.