Mechanical Issue Delays Nvidia’s Shield Until July

The wait for an Nvidia Shield just got a little longer.

Nvidia’s Android-powered Shield console has been delayed until July, with the chipmaker citing an “issue [relating] to a third-party mechanical component” as the source of the speed bump.

“…some final quality-assurance testing has just turned up a mechanical issue that we’re not happy with,” says Jason Paul, who posted about the delay on Nvidia’s official blog. “We apologize to those who have pre-ordered SHIELDs and to all those who are waiting for them to go on sale. But we want every SHIELD to be just right.”

No one likes a product delay, but the recent price cut should soften the blow a little bit, right?

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

3 Comments on Mechanical Issue Delays Nvidia’s Shield Until July

Huntsman06

On June 26, 2013 at 8:39 pm

I guess it’s okay (not happy by any means) and it is only July and it would be best for them to fix it now than for consumers to send their device in later and have it repaired. But because of mechanical problems? The only “mechanical” parts would be any of the actual controls and the hinge. I would have imagined that Nvidia to have played around with both of those, seeing just how much button mashing and screen slamming the shield could take, so I have doubts about it being a design flaw. Is the manufacturing process just not up to the quality they demand?

Also, “We want every SHIELD to be just right” does that mean Nvidia found the problem after producing X amount of SHIELDS, (and with the price drop I’d imagine they are going to be petty about how much $ they are spending producing them) and now they are probably taking apart that X amount to fix whatever mechanical problem. So a Day 1 or even pre-ordered shield is possibly going to have the casing opened up and repaired prior to even receiving it?

No big overall I guess but nvidia could at least be a little more clear with the launch being so close.

Devin Connors

On June 27, 2013 at 12:12 am

@Huntsman06

If it was a problem with the Tegra chipset, or something designed and manufactured by Nvidia, I think they would be more forthcoming with details. Because it’s a third-party vendor’s part that seems to be acting up, they don’t want to spread any bad juju around.

-Devin Connors

Kazoo

On June 27, 2013 at 6:11 am

Ok.. I don’t know all the ins and outs of supply and logistics, but I’m very cynical about this.

This was announced on 6/26, one day before shipping and sales. The unit was supposed to be on sale on 6/27 at the few brick and mortars that were selling it. In order to sell those on 6/27, they had to have them in stock.

So, have they shipped hundreds of units to GameStop (as well as online agencies, such as NewEgg) and are now recalling them? Or did they never ship them?

I mean, they only announce a couple of weeks ago that, OMG, the unit was going to ship a few days EARLIER than originally forecast. What happened between then and now?

The conspiracy theorist in me says there weren’t enough orders and they’re hoping for more and, if they don’t get them, the whole thing will just be cancelled.