Obsidian Suffers Layoffs
Akil Hooper: ”11 years, nearly a dozen shipped titles, Designer, Lead, Producer. 1 canceled game, survived 7 layoffs, 8th got me. Not a bad track record.”
Tester Ashley Betters: “No longer work at Obsidian. I guess this means I will have to start buying my own pens.”
Those tweets make those two the only confirmed victims, but there are bound to be more. It’s astounding that a studio coming off a major success like Fallout: New Vegas would have to deal with something like this, but that game’s robust sales must not have been able to make up for the extended development cycle and financial disappointment of last summer’s Alpha Protocol.