Oculus Acquires Xbox 360 Controller Designer

The Oculus Rift is an incredibly promising gaming technology, one that might finally make virtual reality functional for consumer markets. Although the device itself has yet to be completed, the technology has enough support that even Facebook felt the company was worth purchasing. Now Oculus has decided to acquire the Carbon Design Group as a key part of its engineering team. If you haven’t heard of Carbon, you’ve certainly seen their work, who helped design everything from the Xbox 360 controller to the Kinect sensor.

“We’re thrilled to announce that we’ve agreed to acquire the Carbon Design team, one of the premier industrial design and product engineering teams in the country, with over 50 awards to their name,” Oculus said in a statement. “As part of the deal, the team will officially become a key component of the product engineering group at Oculus, operating from the Carbon studio in the Seattle area. They’ll also be working closely with the Oculus R&D team based out of Redmond. We expect the deal to close by the end of summer.”

In the same statement, Oculus added that it’s been working with Carbon on “multiple unannounced projects”. Given Carbon’s past experience with Microsoft peripherals, I imagine these projects are about how players interact with virtual worlds, whether with a new Rift-specific controller or literal player movements. It’s all speculation until Oculus unveils more details, but it will be very interesting to see what comes next.

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