One Cut to the "M-Rated" Manhunt 2 That You May Not Have Heard About


The release of Manhunt 2 made national headlines in almost every media outlet it seems. All of them discussed the controversy surrounding the game, namely how many people didn’t feel the game had been cut down enough. We’ve all heard about the missing genital mutilation scene and the blurry executions, but no one seemed to notice that one crucial game aspect had been removed entirely: the kill scoring system. According to MTV Multiplayer, the “AO” version of the game contained a scoring system that listed details on how many people you killed and gave you style points for the ways you killed them. Essentially, this is what encouraged a player to try and get the most gruesome kills (unless they they really wanted to see some extreme death scenes, in which case they’ve probably got a few issues anyway). While cutting this out would still leave most of the game intact, it does eliminate the incentive to devote extra time to getting those extreme kills.

I must admit, I remember playing the first Manhunt game and you were pretty much required to get those gruesome kills in some areas. Once it gave me a gun though, I just ran around popping everyone with a simple headshot. Personally, I think removing this one game element probably makes the most difference content-wise, as the game no longer directly encourages you go for the most violent course of action.

Via MTV Multiplayer

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No Comments on One Cut to the "M-Rated" Manhunt 2 That You May Not Have Heard About

Mr. Sadistic

On November 9, 2007 at 2:16 pm

I remember seeing this in the first game and wondered why it wasn’t in the second game, but heh now I know. I still go for the brutal kills whenever I can though.


On November 9, 2007 at 2:38 pm

:evil: :evil:

Figures the crying babies of the world would get sand in their vigina. If you don’t want a sandy , don’t go to the beach.

What I’m getting at is this. Don’t like the game, don’t ing play/buy it. Very simple. Why it up for everyone else?


On November 9, 2007 at 3:10 pm

This is pretty neat. :3