PAX 2010: Hands-On with FEAR 3
What’s up with FEAR these days? Well, it’s now in the hands of Day 1 Studios, who are the folks who handled the console ports of of the original FEAR and more recently developed Fracture. And they have, immediately, put their own stamp on this third entry in our favorite first-person-shooter horror franchise.
This game is co-op. Yes, the lead is the same nameless clone soldier from the first game, but now a second player can tag along in the role of, you didn’t guess it, Paxton f**king Fettel. That’s right. Here’s the dynamic: Point Man uses guns and slowmo, like always. Fettle, on the other hand, does not use guns. Whaaaaaaaaaaaaaaa-? Yeah. Instead of guns, Fettel has red glowing hands.
Umm, so what’s the point of that? Well, Fettel has a few tools. He can punch people. He can throw red energy balls at people. When Point Man puts everybody in slowmo, he can do this pretty rad shockwave thing. Oh, and he can pick people up with a red tentacle that comes out of his left wrist. And once he’s done that, he can possess them.
Possession means you become the person. (Where does Fettel go during this? No idea.) When I got my hands on Fettel, one of the first things I did was take over a sniper and start murdering the hell out of a bunch of enemy soldiers. It was pretty great.
Shifting gears a bit now. One new story point I got to experience is that Point Man and Fettel will be wandering through a neighborhood affect by Alma’s psychic blast. These people are crazy, and they pretty much operate like Left 4 Dead’s zombies, though some of them will have guns. This was pretty dark and spooky, so yay!
Also, throughout the demo Fettel and Point Man experienced… visions of some sort. I was told that these will happen regularly through the rest of the game, and they’ll culminate at the climax of the game. Color me intrigued.
Anywho, we still have no release date for this thing, but it’ll be out early next year in all likelihood. For now, though, it looks pretty cool, so keep it on your radar.