PC Gaming Grew 15%, Earned 18b In 2011
If you needed confirmation that PC gaming is is making a big comeback, look no further than a report just released by the PC Gaming Alliance (pdf). Their research shows an astonishing year over year increase from 2010 to 2011, with total sales in the PC gaming market reaching an impressive 18 billion dollars, a 15% increase over 2010. These figures are stunning proof that as current gen consoles reach the end of their lives (and their technical limits), gamers are coming back home.
Interestingly, PCGA’s study shows no noticeable decrease in any worldwide market for PC gaming. Korea, Japan, the U.S., the U.K., and Germany notched up a combined 8 billion in PC gaming sales. China, whose PC gaming community, much like the rest of its economy, grew at double the pace of other markets, forked over 6 billion. (The combined Asian total is 10 million). The sharp uptick in PC gaming may be fueled by F2P games. PCGA’s study points out huge sums raised by companies entering the F2P market, like Germany’s Bigpoint, who raised 350 million, or Riot Games, recently acquired by Chinese concern Tencent, who reported 11 million monthly active players in their F2P games.
The PC Gaming Alliance is predicting that yearly growth will continue, increasing by another 37% and achieving sales of 25 billion or more by 2015. Whether that estimate pans out or not, it’s a great time to be a PC gamer.