Pet Battles in Mists of Pandaria to be Overhauled

The pet battles in World of Warcraft: Mists of Pandaria aren’t as well done as players would like. Who wins and who loses can be mystifyingly random, taking much of the fun out of the whole process.

To that end, Blizzard intends to make the battles far less unpredictable with the implementation of a hit-chance indicator to pet abilities in the upcoming 5.3 update.

“In a turn-based game, randomness can be a lot of fun if handled correctly. Without a little randomness, the outcome of a match could be predicted to a high degree of certainty before the first swing, and that’s no fun,” the developer argued.

“Randomness often works best when it is opt-in, often in exchange for greater attack power, longer duration, etc. In fact, many higher-damage battle pet abilities already had a reduced chance to hit, which will now be visible.”

Further details about what they plan to do with the update and how they’ll be changing the battle system can be found on the post.

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