Physics Explained in New Developer Diary for Conflict: Denied Ops

There’s a new developer diary up for the upcoming Conflict: Denied Ops. The video has senior programmer, Julian Foxall, discussing the physics in the game and how that impacts the gameplay. Objects in the levels will all be destructible, and you’ll even be able to topple building with a well-placed rocket. On top of that, the game’s “puncture technology” will allow you to blast through certain surfaces to get a better shot. The game should be out early next year for the PS3, PC, and Xbox 360.

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