Popular Pick Winners Revealed on Nickelodeon's "AddictingGames Showdown"
Over 5 million votes were tallied before winners were announced at Nickelodeon’s “AddictingGames Showdown” this Saturday, June 27th. AddictingGames, a new online game site introduced this month, has a catalog of 3,500 free online games. These flash games were sorted into ten categories for judging and the winners were announced at the “AddictingGames Showdown” event hosted by iCarly’s Jerry Traino. The unconventional categories for these casual games include Mostest Edumacational and Poppiest Pop Culture game.
Here’s the list of the “AddictingGames Showdown” winners:
World’s Hardest Game
BEST PERFORMANCE BY A MONKEY
Developer: Ninja Kiwi
MOST COURAGEOUS STICK FIGURE STUNT
Electric Man 2
Developer: DX Interactive
GREATEST ESCAPE GAME
Escape the Car
Developer: Afro-Ninja Productions
BEST GAME FROM PLANET RANDOM
Developer: Gamepill Inc.
YOUR MOM’S FAVORITE GAME
Let’s Get Cookin’
Developer: The Article 19 Group
MOSTEST EDUMACATIONAL GAME
Developer: Alejandro Guillen
BEST PERFORMANCE BY A ROBOT
Build a Robot 3
MOST ADRENALINE PUMPING GAME
POPPIEST POP CULTURE GAME
Developer: Odd1 Inc.
You can play test the winners at the AddictingGames website. Get more details on the Nickelodeon “AddictingGames Showdown” special after the break.
Hosted by iCarly’s Jerry Trainor, the “AddictingGames Showdown” was created to spotlight the booming online games industry, which grew 23 percent in 2008 and now reaches 86 million players according to comScore. The winners were announced on TV and on the “AddictingGames Showdown” microsite which drew 16 million game plays and 26.5 million page views since its launch on June 3, 2009.
“Congratulations to the winning games and the developers who created them. We applaud the innovation and creativity of everyone involved in creating such phenomenal online games,” said Dave Williams, Senior Vice President and General Manager, Nickelodeon Kids and Family Games Group. “‘The AddictingGames Showdown’ was born from our knowledge that our audiences are experiencing their entertainment on multiple platforms, so we combined their biggest online activity-gaming-with TV.”