Postal 3 Walkthrough

Table of Contents

Krotchy

  1. Duck into the Gape store beside you and take cover behind the clothing displays, then eliminate any enemy that come your way until the coast is clear.
  2. Using the right wall as cover, move back towards the main mall area and fire upon the enemies around the corner.
  3. When you’ve cleared the room of the minor threats, make your towards the enemy dressed as a giant dildo and use an automatic rifle to chase him away.
  4. Check the stores and restaurants around you for ambushing enemies and clear them out as quickly as possible, then chase after the dildo to continue your assault on him.
  5. If the dildo is too much for you in a fair fight, take cover behind one of the kiosks or pillars and toss a few projectiles in his direction for guaranteed critical damage.
  6. You can also incapacitate Krotchy by running into him at full speed so that he falls to the ground, then open up a round of gun fire on the dildo before he has a chance to get to his feet.
  7. When Krotchy’s reinforcements begin to arrive, take cover at a distance in one of the adjacent wide corridors and fight them off at long-range to avoid damage.
  8. Another tactic for surviving the onslaught is to either take cover in one of the shops or head to the second floor and fire down upon them from over the railing.
  9. When Krotchy’s life bar has been drained to a quarter capacity, equip the rocket launcher if you still have it and finish him off to complete the level.

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4 Comments on Postal 3 Walkthrough

arli

On January 14, 2012 at 1:20 pm

Hes gone Postal with kibbles and bits ha.

Agron

On January 25, 2012 at 11:05 am

This game has serious issues with graphics, and Postal 2 was much better much stable than this huge game with no interesting things incide.

I expected that POSTAL 3 will be masterpiece of graphic. Instead it looks like .

the only thing i liked is this comment:

My mother told me not too play with fire, but i hate my mom.

Nobody

On February 10, 2012 at 4:22 pm

I am too stupid for this level.

The taser just stuns them for a second (or several with alt fire), then they attack again. No matter how often I punch them, they just stand up again.

Only my “client” manages to down attackers, so I keep all attackers but one paralyzed all the time. After 15 minutes of boredom, her health runs out and I’ve lost. Great.

sdfsdf

On February 26, 2012 at 9:04 am

Nobody, you must keep tasering attacker (just point, click and hold left button for 5-7 sec) to bring her down forever “non-violently”. It counts. I agree, they must point this possibility with more clarity.