Postal 3 Walkthrough

Table of Contents

The Rodeo

  1. As you make your way throughout this level, use your vac to pick up whatever maneur you can from the ground.
  2. Exit the barn, then make a left towards the holding pen to activate a cut scene in which you encounter a spotted rhino and police forces.
  3. Now it’s time to join either the cops or the hippies in the fight to come. As was the case in previous levels, whichever side you shoot at first will become your enemies for the battle’s entirety.
  4. Equip ya powerful weapon and move around the area taking out various enemies until a cut scene activates in which the wild rhino escapes its pen.
  5. Afterwards, equip your automatic rifle and begin opening fire on the rhino while running backwards away from it.
  6. Continue backing away from the rhino until you are stopped by a wall or other obstacle, then wait for the animal to charge and jump out of the way at last second so that it knocks itself unconscious.
  7. When the rhino is momentarily disabled, move in close to it and open fire with a shotgun or another powerful weapon like it
  8. Drain around two-thirds of the crazed rhino’s life bar to activate another cutscene in which you lead the animal to a new area of the rodeo.
  9. Afterwards, use the surrounding structures as cover and continue firing upon the rhino until it is defeated to complete the level.

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4 Comments on Postal 3 Walkthrough

arli

On January 14, 2012 at 1:20 pm

Hes gone Postal with kibbles and bits ha.

Agron

On January 25, 2012 at 11:05 am

This game has serious issues with graphics, and Postal 2 was much better much stable than this huge game with no interesting things incide.

I expected that POSTAL 3 will be masterpiece of graphic. Instead it looks like .

the only thing i liked is this comment:

My mother told me not too play with fire, but i hate my mom.

Nobody

On February 10, 2012 at 4:22 pm

I am too stupid for this level.

The taser just stuns them for a second (or several with alt fire), then they attack again. No matter how often I punch them, they just stand up again.

Only my “client” manages to down attackers, so I keep all attackers but one paralyzed all the time. After 15 minutes of boredom, her health runs out and I’ve lost. Great.

sdfsdf

On February 26, 2012 at 9:04 am

Nobody, you must keep tasering attacker (just point, click and hold left button for 5-7 sec) to bring her down forever “non-violently”. It counts. I agree, they must point this possibility with more clarity.