Prototype 2 New York Zero Developer Diary


You know what I want? To play Prototype 2. That is all.

This developer diary for that game delves into the city’s different zones. Here, New York is broken up into three sections: the green zone, where everything is “fine”; the yellow zone, where the military has everybody under lockdown and folks live in shanties; and the red zone, where everything is completely and utterly f–k up.

In the video you’ll get to listen to some of the developers talk about these zones and what makes them interesting. It’s a good watch.

download

Follow Phil on Twitter: @philrowen

Having trouble murdering your maker in Prototype 2? Let the geneticists of Game Front help you become the best mutant monster you can be with our full text and video walkthrough.

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

No Comments on Prototype 2 New York Zero Developer Diary