Prototype 2 Walkthrough
Table of Contents
- Welcome to Hell(er)
- The Strong Survive
- Operation Flytrap
- Stronghold
- Black Tulip
- Brain Drain
- Operation Long Shadow
- Manticore
- Feeding Time
- Salvation
- Clean Sweep
- The Lab Rat
- The Mad Scientist
- Orion Project Two
- Natural Selection
- The Airbridge
- Keyhole
- White Light
- Jack of All Trades
- Red Glacier
- Taking the Castle
- Vivid Future
- Maze of Blood
- Alpha Wolf
- Stranger Among Us
- Nest of Vipers
- Fall From Grace
- The Descent
- Burned From Memory
- Spotted Cat
- Last Resort
- Stun Circuit
- Clockwork
- Long Horizon
- Divine Intervention
- Fly in the Ointment
- Firehawk
- Lost in the System
- Labor of Love
- Murder Your Master
The Strong Survive
- Now things actually start. Follow the instructions on the screen to absorb the commander, learn how to take his shape, and then…run away. At first you enter the running toward the camera, perspective, but as soon as you break away, you’re really playing the game for the first time. Break line of sight with the choppers and transform yourself. Run up the building toward the marker for a checkpoint.
- From the marker, you’ll glide (wheee!) off the roof to your local church. Meet with the padre and earn another 10-point Achievement. You’ll start having a weird reaction, and you’ll have to head to the hospital. Look for the marker and get used to the way Heller moves. Once you reach the checkpoint, you’ll earn Heller’s first real ability. Hunt your first target to reach another checkpoint. You’ll talk to the Padre and then go on a hunt for the second commander. Follow the markers, and you’ll learn to Hunt from a distance.
- If you have a hard time getting across the broken bridge, use the air dash to cover most of the distance before gliding the rest of the way. Take out the target. Jeez, way to draw attention to yourself, jackass! Break away from the choppers and get distance enough to transform to finish your first real mission!
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