Quantum Conundrum Walkthrough
Table of Contents
- Hall of Wonders
- A Shift in Perspective
- Huckin’ Stuff
- Air Raising Scheme
- Fluffy Journey of Discovery
- Kalodiophobia
- A Weighted Decision
- Stairway to Fluffy
- Needle In a Haystack
- Is This the Real Life? Is This Just Fantasy?
- Springing to New Heights
- Mind the Gap
- Around the World
- A Minor In-Conveyance
- End of the Beginning
Hall of Wonders
- Pick up your luggage and head into the mansion. You, an aggravating child, are visiting your uncle’s manor.
- Press the button next to the door, and take your luggage into the next room.
- There is another button next to the door. Use your luggage to jump up and press it. Move into the next room and watch the dimensional chaos.
- When it opens, move through the metal door into the front hall. Follow the blue carpet into the hall, and go to your uncle’s office.
- Throw the switch and take the glove in the box. Go to the blue wing in the middle of the hall. You can start your journey here. Head through the next metal door.
- Move through the hall of wonders, which is filled with displays of some of your uncle’s inventions. Take the “advanced” drinking bird and use it to press the buttons and open the door.
- Throw the switch, and enter the next room.
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