Red Alert 3: Paradox Explains Why Winning WWIII Would Suck More Than The Sopranos Finale

Come on join our convoy, trucking through the radioactive debris.

Ever watched a massively awesome war movie that ends right after the climatic battle in which the bad guy/opposition/demonic threat/aliens are defeated with massive devastation? Hero kisses the love interest and fade to black, right? No mucking around with inconvenient details like “power vacuums”, “East/West blocs”, “resource scarcity and famine”, or just plain “ecosystem FAIL”. Catharsis is good and all, but sometimes I kind of want to know what happened to everyone who survived. Sequels are good for that (If they’re good) but what if they don’t get made?

Case in point: Red Alert 3. Great goddamned game*, and oh do I love me the time travel-induced alternate universe warfare. But really, each campaign ends with the war over (and sadly, with the Hasselhoff as President), but WTF EA? You’re churning out MOUNTAINS of Mass Effect DLC. Surely you can get to work on Red Alert 4**, right? Luckily, Infinity Realms feels the same way and they’ve made Red Alert 3: Paradox, a RAIII full conversion set in the Aftermath of the original games‘ conclusion. After the fold, more details, download links, and a footnote.

So what’s it got?

An original storyline detailing the consequences of Red Alert 3.
5 new factions.
New Live action cutscenes (????) – NOTE: I have no idea if they’ll be good. My guess is no.
Some sweet new weapons.
And tons more.

They’re a little bit… proud of themselves. I’ll be playing tonight, but just between you and me and the screen, I actually do doubt “this is Red Alert as it was meant to be”. Even so, I’m looking forward to playing. Convoluted confusion is a hallmark of Red Alert, and it looks like Infinity Realms got that part just right. You can grab the full beta here. In the meantime, here, enjoy some video:

Videos & Audio – Red Alert 3 : Paradox Mod for C&C: Red Alert 3 – Mod DB

* Great goddamned series too.

* Confidential to EA Los Angeles: Red Alert 4 should be about the Empire of the Rising Sun sending someone back in time to eliminate Teddy Roosevelt before he could broker the Treaty of Portsmouth, then come back to find that the major North American power is an aliance between Canada and Mexico. You’re welcome. You can pay me in cash.

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6 Comments on Red Alert 3: Paradox Explains Why Winning WWIII Would Suck More Than The Sopranos Finale


On July 7, 2010 at 8:51 am

Unlike a frail scientist and a crazed artsy corporal, you CANNOT kill a guy that grew out of being an asthmatic nancy to a leader that personally brought an army on foot up a muddy hill, became President, then got shot and THEN made a speech about it only 90 minutes afterward.

Ross Lincoln

On July 7, 2010 at 1:37 pm

You make a compelling argument!


On July 18, 2010 at 5:30 pm

So how do you like it? Not quite “as it was meant to be”, we know, but it’s a work in progress!

And the Paradox team is “proud of themselves” because 1) we’re basically the only “serious” RA3 mod left, 2) we’ve fought through mountains of difficulty including the SDK itself being almost useless, and 3) we’ve got fan support and it’s corrupting kinda. So there.


On July 19, 2010 at 12:57 am

Doesn’t change facts you guys are also the first mod to actually have real new content too. You can be proud about yourselves :P


On July 21, 2010 at 10:11 am

To have tested this mod, I think it is promising.
great job the team has the Paradox!

Ross Lincoln

On July 21, 2010 at 10:17 am

I loved it. And I’ll be writing a follow up to make that point.