Report: Dark Matter Dev Has Laid Off Majority Of Staff

Things continue to go south for InterWave Studios, the developer behind Dark Matter.

After suffering the setback of a failed Kickstarter drive, the company soldiered on and released Dark Matter on Friday. Unfortunately, the company didn’t disclose that it was releasing the game incomplete – after approximately 5 hours of play, the game abruptly ends with a brief summation and a clumsy “to be continued” message. As a result, GoG is now offering refunds to unhappy players, and the game has been pulled from both Steam and GoG. Unfortunately, it gets worse.

Gamasutra, citing anonymous sources, reports that InterWave is no longer working on the game in any capacity, largely because the majority of the company’s staff was let go after the kickstarter failed late last summer.

Straight after the Kickstarter failed in August, most of the Interwave team was laid off, and the vast majority of the original Dark Matter developers are not working on the title any more… Interwave is now a “sleeping company,” with only a bare minimum of management at the studio, and insufficient developers to finish the title under current staffing levels. However, it’s unclear whether third-parties would be able to finish the game separately of the original team.

If true, then it might be a matter of time before the studio is shuttered. Already, the InterWave forums have been folded back into parent company GameConnect’s forums. We’re reaching out to InterWave for comment on this matter, and will update this article with any additional information.

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

1 Comment on Report: Dark Matter Dev Has Laid Off Majority Of Staff


On October 23, 2013 at 3:27 am

Very sad. Misleading customers, eh? Still, it could be a good game- if they finish it. Heck; half a game is an AMAZING pitch for a licensing deal for someone ELSE to finish it. With the right buisness savvy, someone could still make a pile off this (assuming tie ins to tv etc pay off)…