Resdient Evil 5 Details Surface – Get Pulled – Then Surface Again

resident evil 5

The UK magazine Xbox World 360 and GamesRadar (which seems to be a dead link now) has reveled some really interesting news about the upcoming Resident Evil 5. Apparently, the female character that we saw in recent screenshots will be AI controlled when you are in solo mode, BUT if you happen to take the game online anyone can take over her character and play some sweet zombie hacking co-op along side of you. Awesome.

Other little interesting tidbits:

  • The game takes place in an Africa country located near (which we already pretty much figured) Eritrea, Ethiopia, and Kenya where volcanic activity has unleashed a virus upon the inhabitants. The game is basically taking the players back to where mankind began, which is why Africa was chosen as the location (which is not the first time a RE game has had African connections).
  • Sherry Birkin and Albert Wesker have been confirmed along with playable flashbacks to fill in the backstory and tie-up some loose ends.
  • The “Mercenaries” mini-game from RE4 is back and includes a few more features and while there still is no strafing, a cover system has been put into place so that you can press against walls and shoot around corners as well as dodge and duck using the right analog stick.

I honestly cannot wait for RE5 and while March 2009 feels like it is ages away, at least we have a new video to look forward to on May 30th when supposedly Famitsu will be giving it the world premiere treatment.

Via: PS3 Fanboy

Join the Conversation   

* required field

By submitting a comment here you grant GameFront a perpetual license to reproduce your words and name/web site in attribution. Inappropriate or irrelevant comments will be removed at an admin's discretion.

2 Comments on Resdient Evil 5 Details Surface – Get Pulled – Then Surface Again


On May 23, 2008 at 9:57 am

I’ve always liked the resident evil series, quite excited for this. Who knows, might get me to buy a console >.>

~Death Dream~


On May 23, 2008 at 4:25 pm

I think I liked the “no strafe” thing. It made it seem like you were a little more vulnerable. Nowadays, it just seems like an out-dated mechanic.