Restructured 343 Industries Reveals First Halo 5 Artwork

Microsoft has shuffled the deck of its all-important Halo studio, welcoming a new creative director while swapping roles for a couple veterans.

Tim Longo, who led the recent reboot of Tomb Raider as creative director at Crystal Dynamics, is now creative director of 343 Industries. He replaces Josh Holmes, who moves on to the role of executive producer, and Kiki Wolfkill, who served as executive producer of Halo 4, has moved on to “other projects” at 343. Also of note, Halo 4 Art Director Kenneth Scott is out, opting to leave 343 to be closer to his family. His shoes are being filled by Halo 4 Concept Artist Nicolas Bouvier.

The moves are detailed in a Halo Waypoint blog post (nice spot, Eurogamer) by Holmes.

“2014 is here and much is afoot in the Halo universe,” Holmes stated. “This past year has been a time of great transition at 343 as we’ve moved our engine and team from Xbox 360 to Xbox One and begun building the next chapter in the Halo saga. We’re proud of what we accomplished with our first release in Halo 4 and now we’re focused on something much more transformative as we make the leap to the next generation of Xbox. We showed a hint of what we have in store at E3 last year and we’re excited to share more in the not-so-distant future. Please be patient – we can’t wait to show you what we have in store.”

Holmes really couldn’t wait, because he opted to post this “early exploration of a new location that features prominently in a little game project we’re tinkering with…” Looks like 343 is thinking big with Halo 5:

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